Skip to content
PoGoBud
Charizard

Trainer Battles

Charizard

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing14.1DPT

Wing Attack+Overheat

7 fast throws · 14 turns · 7.0s to fire

Lowers its own Attack by 2 stages

#214.1DPT

Dragon Breath+Overheat

14 fast throws · 14 turns · 7.0s to fire

Lowers its own Attack by 2 stages

#313.5DPT

Ember+Overheat

7 fast throws · 14 turns · 7.0s to fire

Lowers its own Attack by 2 stages

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Fire SpinSTABfire11+103(1.5s)4.403.33
Air SlashSTABflying9+93(1.5s)3.603.00
Wing AttackSTABflying5+82(1.0s)3.004.00
Dragon Breathdragon3+41(0.5s)3.004.00
EmberSTABfire4+92(1.0s)2.404.50

Charged moves

MoveTypePowerEnergyDPEEffect
OverheatSTABfire130-552.84self Atk -2
Blast BurnSTABfire110-502.64none
Fire BlastSTABfire140-802.10none
FlamethrowerSTABfire90-551.96none
Dragon Clawdragon80-501.60none
Air CutterSTABflying45-351.54self Atk +1 @30%

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.