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PoGoBud

Not in raids nowNo announced raid window, Max Battle event or Power Spot board includes this species. Simulate it anyway · What is in raids

Bergmite

#0712
Attack
117
Defense
120
Stamina
146
Best fast:
Bite 12.00 DPS
Best charged:
Icy Wind 2.36 DPE with STAB
Max CP:
1,390

In-game artwork for this exact form (PokeMiners asset dump).

Slug:
bergmite
Game Master form:
BERGMITE (no form template)
Family:
FAMILY_BERGMITE

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#881 of 1,123 · top 78.5%
117
Defense#763 of 1,123 · top 67.9%
120
Stamina#775 of 1,123 · top 69%
146

Stat product 2,049,840 — #822 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
1,215
15/15/15, old level cap
Max CP (L50)
1,374
15/15/15, current level cap
Max CP (L51)
1,390
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
645 - 694
IV 10 to 15
Catch CP (L25)
806 - 868
weather boosted, IV 10 to 15

Evolution family

1 evolution in this line, with the candy and everything else the game asks for — read out of the Game Master's evolutionBranch, form by form.

  1. Base
  2. Stage 2

Evolutions are form-accurate: a regional form evolves into its own regional form, and a branch the game does not have is not drawn (Alolan Raichu names Pikachu as its parent but is not what Pikachu evolves into, so no line is shown). Mega Evolution is not part of this family — it costs Mega Energy and reverts, so it sits with the forms above.

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
3 km
walked per candy
Height
1 m
Weight
99.5 kg
Second charged move
50 candy
50,000 stardust

Best against

Which raid bosses Bergmite is a top counter for, aggregated over the 120 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Bergmite does not reach the top 32 against any of the 120 bosses on the roster, with or without Shadow, Mega and Legendary attackers in the pool. That is an honest "no", not a missing measurement — it was ranked against every one of them.

Run it against a specific boss anyway →

As a raid boss (Tier 1)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
3,756
Attack
78
Defense
80
HP
600

Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.

Best counters against Bergmite →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor645806
11/11/11655818
12/12/12664831
13/13/13674843
14/14/14684855
15/15/15hundo694868

Caught CP range 645 - 694, or 806 - 868 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Weak (4)
  • Neutral (13)
  • Resists (1)
Resists
0.63xice

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Same typing, same matchups

Released ice forms with the highest attack — they share every weakness and resistance above.

Movepool

2 fast and 3 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset16.5 DPS

9 x Bite per Icy Wind · 8.0s cycle · 132 power with STAB

#216.1 DPS

7 x Tackle per Icy Wind · 7.0s cycle · 113 power with STAB

#315.9 DPS
darkBite
darkCrunch

9 x Bite per Crunch · 7.5s cycle · 119 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Bitedark6+40.5s12.008.00standard
Tacklenormal5+50.5s10.0010.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Icy WindSTABice65-333.5s22.292.36standard
Crunchdark65-333.0s21.671.97standard
Mirror Coatpsychic60-502.5s24.001.20standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing7.8DPT

Tackle+Icy Wind

15 fast throws · 15 turns · 7.5s to fire

Lowers the opponent's Attack by 1 stage

#27.7DPT

Tackle+Crunch

15 fast throws · 15 turns · 7.5s to fire

Lowers the opponent's Defense by 1 stage (20% chance)

#37.1DPT

Bite+Icy Wind

23 fast throws · 23 turns · 11.5s to fire

Lowers the opponent's Attack by 1 stage

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Bitedark4+21(0.5s)4.002.00
Tacklenormal3+31(0.5s)3.003.00

Charged moves

MoveTypePowerEnergyDPEEffect
Icy WindSTABice60-451.60foe Atk -1
Crunchdark70-451.56foe Def -1 @20%
Mirror Coatpsychic60-551.09none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

No Shadow form exists for this entry.

Second charged move

50,000 Stardust and 50 Candy.

Max Battles

Cannot Dynamax.

Mega Evolution

This entry is not a Mega or Primal form.

Forms of Bergmite (1)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Bergmiteice1171201462f / 3creleased

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json), refreshed automatically every day.

No hand-curated correction was needed for this form; it comes straight from the Game Master template.

Checked against Pokebattlerstats, typing and movepool all match

Their entry: BERGMITE — 2 fast, 3 charged. Ours: 2 fast, 3 charged.

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.