Skip to content
PoGoBud

Shadow Sneak

SHADOW_SNEAK
ghostCharged move20 forms can use it16 get STAB

Raid numbers

The PvE stats the simulator runs on. Energy is gained by fast moves and spent by charged moves.

Power
50
Energy
-33
Duration
3.0s
3000 ms
DPS
16.67
power / duration
DPE
1.52
power / energy
Trainer Battle
75 / 50
power / energy
Damage window2300 - 2800 ms of 3000 ms

Damage lands inside the dark band, not at the end of the animation — that is why a move can be interrupted after it has already hit.

Trainer Battles

A separate Game Master template with its own numbers. Turns run at 0.5s each and energy caps at 100.

Power
75
50 in raids
Energy
-50
-33 in raids
DPE
1.50
1.52 in raids
Stat change
none
no Trainer Battle effect
Duration
1 turn
3.0s in raids

Charged moves resolve inside a turn, so only power, energy and any stat change matter. The stat ladder the Game Master ships is 0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4. Every Trainer Battle number in the snapshot is audited on the data-quality page.

Learned by 20 forms

Same-type users first — they get the x1.2 STAB bonus. Elite / legacy rows need an Elite TM or a past event.

FormTypesHow
MisdreavusMisdreavus#0200ghostSTAB
ShedinjaShedinja#0292bugghostSTAB
SableyeSableye#0302darkghostSTAB
Mega SableyeMega Sableye#0302darkghostSTAB
ShuppetShuppet#0353ghostSTAB
DuskullDuskull#0355ghostSTAB
SpiritombSpiritomb#0442ghostdarkSTAB
Giratina (Altered)Giratina (Altered)#0487ghostdragonSTAB
Pumpkaboo (Average)Pumpkaboo (Average)#0710ghostgrassSTAB
Pumpkaboo (Large)Pumpkaboo (Large)#0710ghostgrassSTAB
Pumpkaboo (Small)Pumpkaboo (Small)#0710ghostgrassSTAB
Pumpkaboo (Super)Pumpkaboo (Super)#0710ghostgrassSTAB
DecidueyeDecidueye#0724grassghostSTAB
MimikyuMimikyu#0778ghostfairySTAB
BramblinBramblin#0946grassghostSTABunreleased
BrambleghastBrambleghast#0947grassghostSTABunreleased
AriadosAriados#0168bugpoisonstandard
RaltsRalts#0280psychicfairystandard
KirliaKirlia#0281psychicfairystandard
KecleonKecleon#0352normalstandard

Where this data comes from

Read from the committed Game Master snapshot built 2026-10-03 (refreshed automatically every day). Every integrity check is re-run live on the data quality page.