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Hisuian Typhlosion counters

#0157
fireghostTier 5
Lobby CP
42,372
Attack
199
Defense
147
HP
15,000
Raid timer
5 min
300s

Caught CP range 1,632 - 1,710.

Hisuian Typhlosion weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Hisuian Typhlosion is weak to ground1.6xrock1.6xghost1.6xwater1.6xdark1.6x

  • Weak (5)
  • Neutral (4)
  • Resists (9)

It resists normal0.39xfighting0.39xbug0.39xpoison0.625xsteel0.625xfire0.625xgrass0.625xice0.625xfairy0.625xβ€” bringing one of those is throwing damage away.

Best Hisuian Typhlosion counters

Beating Hisuian Typhlosion should take 3 trainers with Pokemon of this strength β€” bring a group. Difficulty rating 2.02 with the best counter, 9:16 to win.

Trainers3small group
#AttackerMoveset
1Hydreigondarkdragonjoint top pickdarkBitedarkBrutal Swing3,6259:162.026.054.7%
2Tyranitarrockdarkjoint top pickdarkBitedarkBrutal Swing3,8349:212.035.854.2%
3InteleonwaterwaterWater GunwaterHydro Cannon2,9649:011.966.056.2%
4RhyperiorgroundrockrockSmack DownrockRock Wrecker3,7339:512.145.651.5%
5GarchompdragongroundgroundMud ShotgroundEarth Power3,96210:132.225.349.6%
6TyrantrumrockdragonrockRock ThrowrockMeteor Beam3,12810:082.205.750.0%
7RampardosrockrockSmack DownrockRock Slide3,2989:392.106.052.6%
8GreninjawaterdarkwaterWater ShurikenwaterHydro Cannon2,6549:472.136.051.8%
9GlimmorarockpoisonrockRock ThrowrockMeteor Beam3,2739:552.156.051.1%
10DragapultdragonghostghostAstonishghostShadow Ball3,53210:012.186.050.6%
11PrimarinawaterfairywaterWaterfallwaterHydro Cannon3,20010:072.206.050.1%
12IncineroarfiredarkdarkSnarldarkDarkest Lariat2,99610:272.276.048.5%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Hisuian Typhlosion.

Estimator is how many trainers of this strength the fight needs. Power is the share of Hisuian Typhlosion's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 10 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1ghostHex+ghostShadow Ballhardest9:572.166.0100%
2fireEmber+ghostShadow Ball9:482.136.0100%
3ghostHex+fireOverheat9:402.106.099%
4ghostHex+electricWild Charge9:382.095.3100%
5fireEmber+fireOverheat9:372.096.094%
6fireEmber+electricWild Charge9:362.095.393%
7ghostHex+ghostNight Shade9:352.085.999%
8fireEmber+ghostNight Shade9:352.085.999%
9fireEmber+fireFire Punch9:282.065.3100%
10ghostHex+fireFire Punch9:262.055.490%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Hisuian Typhlosion throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
fireEmberSTAB10+101.0s0.60s
ghostHexSTAB8+131.0s0.80s

Charged moves

MovePowerEnergyDurationHits at
fireOverheatSTAB160-1004.0s2.60s
ghostShadow BallSTAB100-503.0s2.40s
electricWild Charge90-502.5s1.60s
fireFire PunchSTAB50-332.0s1.30s
ghostNight ShadeSTAB60-502.5s2.00s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,6322,041
11/11/111,6482,060
12/12/121,6632,079
13/13/131,6792,099
14/14/141,6952,119
15/15/15hundo1,7102,138

Caught CP range 1,632 - 1,710, or 2,041 - 2,138 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Hisuian Typhlosion is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
238
Game Master
Base Defense
172
Game Master
Base Stamina
177
ignored by a raid boss
Tier CPM
0.79
15,000 fixed HP
Header numberWorked outValueInputs from
Attackfloor((238 + 15) x 0.79)199Game Master base Attack, tier CPM
Defensefloor((172 + 15) x 0.79)147Game Master base Defense, tier CPM
HP15,000 β€” fixed by tier, base Stamina 177 unused15,000tier HP pool
Lobby CPfloor((238 + 15) x sqrt(172 + 15) x sqrt(15,000) / 10) β€” no CPM term42,372Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.79, 15,000 HP, 300s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Hisuian Typhlosion's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.