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Tapu Bulu counters

#0787
Lobby CP
9,807
Attack
157
Defense
137
HP
600
Raid timer
3 min
180s

Caught CP range 1,870 - 1,953.

Tapu Bulu weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Tapu Bulu is weak to poison2.56xflying1.6xsteel1.6xfire1.6xice1.6x

  • Double weak (1)
  • Weak (4)
  • Neutral (6)
  • Resists (7)

It resists dragon0.39xfighting0.625xground0.625xwater0.625xgrass0.625xelectric0.625xdark0.625xβ€” bringing one of those is throwing damage away.

Best Tapu Bulu counters

One trainer with counters this good beats Tapu Bulu alone. Difficulty rating 0.08 with the best counter, 0:14 to win.

Trainers1soloable
#AttackerMoveset
1Revavroomsteelpoisonjoint top pickpoisonPoison JabpoisonGunk Shot2,9510:140.080.03114.0%
2RoseradegrasspoisonpoisonPoison JabpoisonSludge Bomb2,9710:150.080.02941.7%
3OverqwildarkpoisonpoisonPoison JabpoisonSludge Bomb2,9460:150.080.02957.7%
4ToxicroakpoisonfightingpoisonPoison JabpoisonSludge Bomb2,4880:150.080.02860.9%
5ScolipedebugpoisonpoisonPoison JabpoisonSludge Bomb2,4470:160.090.02724.7%
6SalazzlepoisonfirepoisonPoison JabpoisonSludge Wave2,4790:170.090.02564.4%
7GengarghostpoisonghostHexpoisonSludge Bomb2,8780:180.100.02427.3%
8GrafaiaipoisonnormalpoisonPoison JabpoisonSludge Bomb2,2640:170.100.02542.0%
9VileplumegrasspoisonpoisonAcidpoisonSludge Bomb2,5590:190.100.02342.5%
10MukpoisonpoisonPoison JabpoisonGunk Shot2,7570:190.110.02294.5%
11VictreebelgrasspoisonpoisonAcidpoisonSludge Bomb2,4310:190.100.02331.3%
12MetagrosssteelpsychicsteelBullet PunchsteelMeteor Mash3,7910:190.110.02249.5%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Tapu Bulu.

Estimator is how many trainers of this strength the fight needs. Power is the share of Tapu Bulu's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 8 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1grassBullet Seed+grassSolar Beamhardest0:160.090.0100%
2grassBullet Seed+fairyDazzling Gleam0:150.090.0100%
3grassBullet Seed+grassGrass Knot0:150.090.0100%
4fightingRock Smash+grassSolar Beam0:150.090.0100%
5fightingRock Smash+bugMegahorn0:150.090.0100%
6grassBullet Seed+bugMegahorn0:150.080.0100%
7fightingRock Smash+grassGrass Knot0:150.080.0100%
8fightingRock Smash+fairyDazzling Gleam0:150.080.0100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Tapu Bulu throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
fightingRock Smash17+121.5s0.75s
grassBullet SeedSTAB7+131.0s0.75s

Charged moves

MovePowerEnergyDurationHits at
bugMegahorn105-1002.0s1.50s
grassGrass KnotSTAB90-502.5s1.60s
grassSolar BeamSTAB180-1005.0s2.80s
fairyDazzling GleamSTAB100-503.5s2.10s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,8702,338
11/11/111,8872,358
12/12/121,9032,379
13/13/131,9202,400
14/14/141,9372,421
15/15/15hundo1,9532,442

Caught CP range 1,870 - 1,953, or 2,338 - 2,442 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Tapu Bulu is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
249
Game Master
Base Defense
215
Game Master
Base Stamina
172
ignored by a raid boss
Tier CPM
0.5974
600 fixed HP
Header numberWorked outValueInputs from
Attackfloor((249 + 15) x 0.5974)157Game Master base Attack, tier CPM
Defensefloor((215 + 15) x 0.5974)137Game Master base Defense, tier CPM
HP600 β€” fixed by tier, base Stamina 172 unused600tier HP pool
Lobby CPfloor((249 + 15) x sqrt(215 + 15) x sqrt(600) / 10) β€” no CPM term9,807Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.5974, 600 HP, 180s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Tapu Bulu's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.