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Sylveon counters

#0700
fairyTier 3
Lobby CP
19,400
Attack
159
Defense
160
HP
3,600
Raid timer
3 min
180s

Caught CP range 1,675 - 1,753.

Sylveon weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Sylveon is weak to poison1.6xsteel1.6x

  • Weak (2)
  • Neutral (12)
  • Resists (4)

It resists dragon0.39xfighting0.625xbug0.625xdark0.625xβ€” bringing one of those is throwing damage away.

Best Sylveon counters

One trainer with counters this good beats Sylveon alone. Difficulty rating 0.77 with the best counter, 2:15 to win.

Trainers1soloable
#AttackerMoveset
1Metagrosssteelpsychicjoint top picksteelBullet PunchsteelMeteor Mash3,7912:150.772.9173.4%
2TinkatonfairysteelfairyFairy WindsteelGigaton Hammer2,2502:280.843.1158.9%
3RoseradegrasspoisonpoisonPoison JabpoisonSludge Bomb2,9712:370.894.5149.7%
4ExcadrillgroundsteelsteelMetal ClawsteelIron Head3,2442:420.924.2145.2%
5KingambitdarksteelsteelMetal ClawsteelIron Head3,6142:470.954.0140.9%
6RevavroomsteelpoisonpoisonPoison JabpoisonGunk Shot2,9512:510.983.4137.0%
7LucariofightingsteelsteelBullet PunchsteelMeteor Mash2,7032:390.905.8147.7%
8OverqwildarkpoisonpoisonPoison JabpoisonSludge Bomb2,9462:480.965.1139.5%
9GengarghostpoisonghostLickpoisonSludge Bomb2,8782:490.965.3139.2%
10BisharpdarksteelsteelMetal ClawsteelIron Head2,8442:571.015.6132.6%
11DuraludonsteeldragonsteelMetal ClawsteelFlash Cannon3,0672:591.025.7131.5%
12AggronsteelrocksteelIron TailsteelHeavy Slam3,0003:131.103.6121.7%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Sylveon.

Estimator is how many trainers of this strength the fight needs. Power is the share of Sylveon's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 12 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1fairyCharm+ghostShadow Ballhardest2:410.925.1100%
2normalQuick Attack+ghostShadow Ball2:400.914.8100%
3fairyFairy Wind+ghostShadow Ball2:390.914.889%
4fairyFairy Wind+fairyMoonblast2:370.893.2100%
5fairyCharm+fairyMoonblast2:370.893.8100%
6fairyFairy Wind+fairyDazzling Gleam2:360.893.6100%
7normalQuick Attack+fairyMoonblast2:360.893.4100%
8fairyCharm+fairyDazzling Gleam2:360.894.0100%
9normalQuick Attack+fairyDazzling Gleam2:350.883.7100%
10fairyCharm+fairyDraining Kiss2:340.882.9100%
11normalQuick Attack+fairyDraining Kiss2:330.872.5100%
12fairyFairy Wind+fairyDraining Kiss2:330.872.6100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Sylveon throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
fairyCharmSTAB20+111.5s0.90s
fairyFairy WindSTAB9+131.0s0.63s
normalQuick Attack10+131.0s0.45s

Charged moves

MovePowerEnergyDurationHits at
fairyMoonblastSTAB130-1004.0s2.30s
fairyDazzling GleamSTAB100-503.5s2.10s
ghostShadow Ball100-503.0s2.40s
fairyDraining KissSTAB60-502.5s0.90s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,6752,094
11/11/111,6912,114
12/12/121,7062,133
13/13/131,7222,153
14/14/141,7382,172
15/15/15hundo1,7532,192

Caught CP range 1,675 - 1,753, or 2,094 - 2,192 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Sylveon is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
203
Game Master
Base Defense
205
Game Master
Base Stamina
216
ignored by a raid boss
Tier CPM
0.73
3,600 fixed HP
Header numberWorked outValueInputs from
Attackfloor((203 + 15) x 0.73)159Game Master base Attack, tier CPM
Defensefloor((205 + 15) x 0.73)160Game Master base Defense, tier CPM
HP3,600 β€” fixed by tier, base Stamina 216 unused3,600tier HP pool
Lobby CPfloor((203 + 15) x sqrt(205 + 15) x sqrt(3,600) / 10) β€” no CPM term19,400Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.73, 3,600 HP, 180s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Sylveon's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.