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PoGoBattler

Not released in Pokemon GONo trainer can own this one yet.

Not obtainable in Pokemon GO as of 2026-10-03: PvPoke flags it released:false and onemorecatch.site lists the species as unavailable. It is left out of default counter lists, boss pickers, tools and the Pokebox; the numbers on this page are what the Game Master gives it.

List checked 2026-10-03. Source: PvPoke gamemaster released:false flags (github.com/pvpoke/pvpoke, snapshot 2026-10-03 03:11:52) cross-checked with onemorecatch.site's unavailable list (updated 2026-10-02) and theclick.gg's Mega list (2026-09-16); PvP-only exclusions (Ditto, Shedinja, Spewpa, Cosmog, Cosmoem) and the stale Mega Camerupt flag corrected by hand.

Raid alerts…

Spectrier counters

#0897
ghostTier 1
Lobby CP
8,951
Attack
172
Defense
96
HP
600
Raid timer
3 min
180s

Caught CP range 1,849 - 1,934.

Spectrier weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Spectrier is weak to ghost1.6xdark1.6x

  • Weak (2)
  • Neutral (12)
  • Resists (4)

It resists normal0.39xfighting0.39xpoison0.625xbug0.625xβ€” bringing one of those is throwing damage away.

Best Spectrier counters

One trainer with counters this good beats Spectrier alone. Difficulty rating 0.08 with the best counter, 0:14 to win.

Trainers1soloable
#AttackerMoveset
1Chandelureghostfirejoint top pickghostHexghostShadow Ball3,2680:140.080.03087.5%
2TyranitarrockdarkdarkBitedarkBrutal Swing3,8340:160.090.02731.5%
3HydreigondarkdragondarkBitedarkBrutal Swing3,6250:160.090.02728.1%
4KingambitdarksteeldarkSnarldarkFoul Play3,6140:160.090.02674.6%
5IncineroarfiredarkdarkSnarldarkDarkest Lariat2,9960:160.090.02707.8%
6SalamencedragonflyingdarkBitedarkBrutal Swing3,7490:160.090.02684.4%
7WeaviledarkicedarkSnarldarkFoul Play3,0050:160.090.02668.0%
8DragapultdragonghostdragonDragon TailghostShadow Ball3,5320:160.090.02777.7%
9GrimmsnarldarkfairydarkSucker PunchdarkFoul Play2,8500:170.090.02637.3%
10Hisuian ZoroarknormalghostghostShadow ClawghostShadow Ball2,6150:150.080.12863.9%
11AbsoldarkpsychicPsycho CutdarkBrutal Swing2,5260:160.090.02808.8%
12ZoroarkdarkdarkSnarldarkFoul Play2,5710:160.090.02757.3%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Spectrier.

Estimator is how many trainers of this strength the fight needs. Power is the share of Spectrier's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 6 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1normalTake Down+darkFoul Playhardest0:160.090.0100%
2normalTake Down+ghostShadow Ball0:160.090.0100%
3normalTackle+darkFoul Play0:160.090.0100%
4normalTackle+ghostShadow Ball0:160.090.0100%
5normalTake Down+groundBulldoze0:160.090.0100%
6normalTackle+groundBulldoze0:160.090.0100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Spectrier throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
normalTackle5+50.5s0.30s
normalTake Down7+81.0s0.75s

Charged moves

MovePowerEnergyDurationHits at
ghostShadow BallSTAB100-503.0s2.40s
darkFoul Play70-502.0s1.70s
groundBulldoze80-503.5s2.60s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,8492,312
11/11/111,8662,333
12/12/121,8832,354
13/13/131,9002,375
14/14/141,9172,396
15/15/15hundo1,9342,418

Caught CP range 1,849 - 1,934, or 2,312 - 2,418 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-04.

Spectrier is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
273
Game Master
Base Defense
146
Game Master
Base Stamina
205
ignored by a raid boss
Tier CPM
0.5974
600 fixed HP
Header numberWorked outValueInputs from
Attackfloor((273 + 15) x 0.5974)172Game Master base Attack, tier CPM
Defensefloor((146 + 15) x 0.5974)96Game Master base Defense, tier CPM
HP600 β€” fixed by tier, base Stamina 205 unused600tier HP pool
Lobby CPfloor((273 + 15) x sqrt(146 + 15) x sqrt(600) / 10) β€” no CPM term8,951Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.5974, 600 HP, 180s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Spectrier's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.