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Rowlet counters

#0722
Lobby CP
7,495
Attack
85
Defense
83
HP
3,600
Raid timer
3 min
180s

Caught CP range 558 - 604.

Rowlet weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Rowlet is weak to ice2.56xflying1.6xpoison1.6xrock1.6xfire1.6x

  • Double weak (1)
  • Weak (4)
  • Neutral (9)
  • Resists (3)
  • Double resists (1)

It resists ground0.24xgrass0.39xfighting0.625xwater0.625xβ€” bringing one of those is throwing damage away.

Best Rowlet counters

One trainer with counters this good beats Rowlet alone. Difficulty rating 0.28 with the best counter, 0:50 to win.

Trainers1soloable
#AttackerMoveset
1Baxcaliburdragonicejoint top pickiceIce FangiceAvalanche3,5500:500.280.0469.2%
2Galarian Darmanitan (Standard)iceiceIce FangiceAvalanche3,1050:490.280.9478.7%
3GlaceoniceiceFrost BreathiceAvalanche3,1260:550.310.8430.4%
4WeaviledarkiceiceIce ShardiceTriple Axel3,0050:540.310.9432.9%
5CetitaniceiceIce ShardiceAvalanche3,1130:580.330.3405.3%
6MamoswineicegroundicePowder SnowiceAvalanche3,3280:540.311.0438.1%
7FrosmothicebugicePowder SnowiceIce Beam2,7281:000.340.5388.6%
8SalamencedragonflyingfireFire FangflyingFly3,7491:080.390.0344.5%
9VanilluxeiceiceFrost BreathiceAvalanche2,8221:000.340.9390.8%
10AvaluggiceiceIce FangiceAvalanche3,1981:050.370.2363.5%
11JynxicepsychiciceFrost BreathiceAvalanche2,5550:590.341.0397.8%
12Mr. RimeicepsychiciceIce ShardiceTriple Axel2,8271:020.350.9380.5%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Rowlet.

Estimator is how many trainers of this strength the fight needs. Power is the share of Rowlet's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 8 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1grassRazor Leaf+grassEnergy Ballhardest0:530.300.7100%
2grassMagical Leaf+grassEnergy Ball0:530.300.8100%
3normalTackle+grassEnergy Ball0:530.300.6100%
4grassMagical Leaf+grassSeed Bomb0:530.300.6100%
5grassLeafage+grassSeed Bomb0:530.300.5100%
6grassLeafage+grassEnergy Ball0:530.300.6100%
7normalTackle+grassSeed Bomb0:530.300.5100%
8grassRazor Leaf+grassSeed Bomb0:530.300.5100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Rowlet throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
grassRazor LeafSTAB13+71.0s0.60s
grassLeafageSTAB6+40.5s0.20s
grassMagical LeafSTAB17+171.5s0.85s
normalTackle5+50.5s0.30s

Charged moves

MovePowerEnergyDurationHits at
grassSeed BombSTAB55-332.0s1.10s
grassEnergy BallSTAB90-504.0s3.10s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor558697
11/11/11567709
12/12/12576720
13/13/13585732
14/14/14595744
15/15/15hundo604755

Caught CP range 558 - 604, or 697 - 755 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Rowlet is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
102
Game Master
Base Defense
99
Game Master
Base Stamina
169
ignored by a raid boss
Tier CPM
0.73
3,600 fixed HP
Header numberWorked outValueInputs from
Attackfloor((102 + 15) x 0.73)85Game Master base Attack, tier CPM
Defensefloor((99 + 15) x 0.73)83Game Master base Defense, tier CPM
HP3,600 β€” fixed by tier, base Stamina 169 unused3,600tier HP pool
Lobby CPfloor((102 + 15) x sqrt(99 + 15) x sqrt(3,600) / 10) β€” no CPM term7,495Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.73, 3,600 HP, 180s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Rowlet's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.