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Natu counters

Lobby CP
9,117
HP
3,600
Timer
3:00
Attack
108
Defense
75
Difficulty
0.29
Pokebattler scale

Beating Natu should take 1 trainer with level 40 counters. Caught CP 583-630.

Weak torock1.6xghost1.6xelectric1.6xice1.6xdark1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try an Electric Mega — most top counters attack with Electric

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Natu counters are Mega Raichu Y, Necrozma (Dawn Wings), Shadow Thundurus (Therian), Shadow Darkrai, Kyurem (Black) & Regieleki.

Suggested party of sixat most one Mega
  1. M. Raichu Y
  2. Necrozma (Dawn Wings)
  3. S. Thundurus (Therian)
  4. S. Darkrai
  5. Kyurem (Black)
  6. Regieleki

3 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega Raichu YMegapartyThunder Shock / Zap Cannon+0.240:42
  2. 2Mega HoundoomMegaSnarl / Dark Pulse+0.280:48
  3. 3Necrozma (Dawn Wings)LegendarypartyPsycho Cut / Moongeist Beam0.280:50
  4. 4Mega Raichu XMegaThunder Shock / Volt Tackle+0.290:51
  5. 5Mega GengarMegaLick / Shadow Ball0.290:52
  6. 6Shadow Thundurus (Therian)ShadowLegendarypartyVolt Switch / Wildbolt Storm0.300:53
  7. 7Shadow DarkraiShadowLegendarypartySnarl / Foul Play0.300:53
  8. 8Kyurem (Black)LegendarypartyShadow Claw / Freeze Shock0.300:53
  9. 9RegielekiLegendarypartyLock-On / Thunder Cage0.300:53
  10. 10Mega AbsolMegaSnarl / Brutal Swing0.310:54

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Related countersShadow Natu
Raid alerts…

Top 15 Natu counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Raichu Yelectricjoint top pickelectricThunder ShockelectricZap Cannon+3,7800:420.240.4565.3%
2Mega HoundoomdarkfiredarkSnarldarkDark Pulse+3,8420:480.280.3485.4%
3Necrozma (Dawn Wings)psychicghostpsychicPsycho CutghostMoongeist Beam4,0990:500.280.5471.9%
4Mega Raichu XelectricelectricThunder ShockelectricVolt Tackle+3,5100:510.290.5463.8%
5Mega GengarghostpoisonghostLickghostShadow Ball4,3360:520.291.1455.7%
6Shadow Thundurus (Therian)electricflyingelectricVolt SwitchelectricWildbolt Storm3,6590:530.300.9446.8%
7Shadow DarkraidarkdarkSnarldarkFoul Play3,7390:530.300.4445.5%
8Kyurem (Black)dragoniceghostShadow ClawiceFreeze Shock4,6050:530.300.5445.1%
9RegielekielectricnormalLock-OnelectricThunder Cage2,8030:530.301.0443.8%
10Mega AbsoldarkdarkSnarldarkBrutal Swing3,3010:540.310.9436.4%
11Kyurem (White)dragoniceiceIce FangiceIce Burn4,6050:540.310.5434.2%
12Shadow RampardosrockrockSmack DownrockRock Slide3,2980:560.321.2421.5%
13Mega Mewtwo YpsychicpsychicPsycho CutghostShadow Ball6,4280:560.320.3421.2%
14Shadow GengarghostpoisonghostLickghostShadow Ball2,8780:570.322.1411.3%
15Shadow AbsoldarkdarkSnarldarkBrutal Swing2,5260:570.321.4411.3%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Natu.

Estimator is how many trainers of this strength the fight needs. Power is the share of Natu's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Natu weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (5)
  • Neutral (9)
  • Resists (4)

It resists fighting0.39xground0.39xgrass0.625xpsychic0.625x— bringing one of those is throwing damage away.

What Natu throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
flyingPeckSTAB10+101.0s0.45s
normalQuick Attack10+131.0s0.45s

Charged moves

MovePowerEnergyDurationHits at
flyingDrill PeckSTAB70-332.5s1.90s
psychicPsyshockSTAB60-332.5s1.80s
ghostNight Shade60-502.5s2.00s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor583728
11/11/11592740
12/12/12601752
13/13/13611763
14/14/14620775
15/15/15hundo630787

Caught CP range 583 - 630, or 728 - 787 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

From the raid schedule, refreshed daily.

Natu is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Tier 3: 3,600 HP, 3:00 timer, boss Attack 108 / Defense 75 (15/15/15 at tier CPM 0.73).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Raichu Y
electricmega
Thunder Shock / Zap Cannon+
0.240:420.4
2
Mega Houndoom
darkfiremega
Snarl / Dark Pulse+
0.280:480.3
3
Necrozma (Dawn Wings)
psychicghost
Psycho Cut / Moongeist Beam
0.280:500.4
4
Mega Raichu X
electricmega
Thunder Shock / Volt Tackle+
0.290:510.4
5
Mega Gengar
ghostpoisonmega
Lick / Shadow Ball
0.290:521.0
6
Shadow Thundurus (Therian)
electricflyingshadow
Volt Switch / Wildbolt Storm
0.300:530.8
7
Shadow Darkrai
darkshadow
Snarl / Foul Play
0.300:530.3
8
Kyurem (Black)
dragonice
Shadow Claw / Freeze Shock
0.300:530.5
9
Regieleki
electric
Lock-On / Thunder Cage
0.300:530.9
10
Mega Absol
darkmega
Snarl / Brutal Swing
0.310:540.9
11
Kyurem (White)
dragonice
Ice Fang / Ice Burn
0.310:540.5
12
Shadow Rampardos
rockshadow
Smack Down / Rock Slide
0.320:561.1
13
Mega Mewtwo Y
psychicmega
Psycho Cut / Shadow Ball
0.320:560.3
14
Shadow Gengar
ghostpoisonshadow
Lick / Shadow Ball
0.320:571.9
15
Shadow Absol
darkshadow
Snarl / Brutal Swing
0.320:571.3
16
Shadow Hydreigon
darkdragonshadow
Bite / Brutal Swing
0.330:570.3
17
Mega Tyranitar
rockdarkmega
Bite / Brutal Swing
0.330:580.0
18
Shadow Electivire
electricshadow
Thunder Shock / Wild Charge
0.330:580.9
19
Shadow Tyranitar
rockdarkshadow
Bite / Brutal Swing
0.330:580.1
20
Shadow Raikou
electricshadow
Thunder Shock / Wild Charge
0.330:580.7
21
Shadow Chandelure
ghostfireshadow
Hex / Shadow Ball
0.330:581.4
22
Mega Diancie
rockfairymega
Rock Throw / Rock Slide
0.330:590.7
23
Mega Banette
ghostmega
Shadow Claw / Shadow Ball
0.340:591.3
24
Shadow Galarian Darmanitan (Standard)
iceshadow
Ice Fang / Avalanche
0.340:591.3
25
Xurkitree
electric
Thunder Shock / Discharge
0.340:600.9
26
Shadow Weavile
darkiceshadow
Snarl / Avalanche
0.341:000.9
27
Mega Manectric
electricmega
Snarl / Wild Charge
0.351:010.8
28
Shadow Luxray
electricshadow
Snarl / Wild Charge
0.351:021.0
29
Zeraora
electric
Spark / Plasma Fists
0.361:030.6
30
Shadow Zapdos
electricflyingshadow
Thunder Shock / Zap Cannon
0.371:040.8
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com. Boss-by-boss accuracy report.

Ranked 30 attackers in 0.3 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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