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Marowak counters

groundTier 1
Lobby CP
5,521
HP
600
Timer
3:00
Attack
94
Defense
120
Difficulty
0.08
Pokebattler scale

Beating Marowak should take 1 trainer with level 40 counters. Caught CP 988-1,048.

Weak towater1.6xgrass1.6xice1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Water Mega — most top counters attack with Water

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Marowak counters are Mega Starmie, Shadow Kyogre, Shadow Greninja, Shadow Kingler, Shadow Sceptile & Shadow Mamoswine.

Suggested party of sixat most one Mega
  1. M. Starmie
  2. S. Kyogre
  3. S. Greninja
  4. S. Kingler
  5. S. Sceptile
  6. S. Mamoswine

4 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega StarmieMegapartyWater Gun / Liquidation+0.060:12
  2. 2Shadow KyogreShadowLegendarypartyWaterfall / Origin Pulse0.080:14
  3. 3Primal KyogreMegaLegendaryWaterfall / Origin Pulse0.080:14
  4. 4Mega GreninjaMegaBubble / Surf+0.080:14
  5. 5Shadow GreninjaShadowpartyWater Shuriken / Hydro Cannon0.080:15
  6. 6Shadow KinglerShadowpartyBubble / Razor Shell0.090:16
  7. 7Shadow SceptileShadowpartyFury Cutter / Frenzy Plant0.090:16
  8. 8Mega Mewtwo YMegaLegendaryConfusion / Future Sight+0.090:16
  9. 9Mega ChesnaughtMegaVine Whip / Seed Bomb+0.090:16
  10. 10Shadow MamoswineShadowpartyPowder Snow / Avalanche0.090:16

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Raid alerts…

Top 15 Marowak counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Starmiewaterpsychicjoint top pickwaterWater GunwaterLiquidation+3,7010:120.060.03744.8%
2Shadow KyogrewaterwaterWaterfallwaterOrigin Pulse4,1150:140.080.03127.4%
3Primal KyogrewaterwaterWaterfallwaterOrigin Pulse5,9020:140.080.03040.2%
4Mega GreninjawaterdarkwaterBubblewaterSurf+3,7840:140.080.03006.6%
5Shadow GreninjawaterdarkwaterWater ShurikenwaterHydro Cannon2,6540:150.080.02898.7%
6Shadow KinglerwaterwaterBubblewaterRazor Shell2,8290:160.090.02805.4%
7Shadow SceptilegrassbugFury CuttergrassFrenzy Plant2,7570:160.090.02736.7%
8Mega Mewtwo YpsychicpsychicConfusionpsychicFuture Sight+6,4280:160.090.02724.7%
9Mega ChesnaughtgrassfightinggrassVine WhipgrassSeed Bomb+4,0930:160.090.02724.7%
10Shadow MamoswineicegroundicePowder SnowiceAvalanche3,3280:160.090.02721.3%
11Mega SceptilegrassdragonbugFury CuttergrassFrenzy Plant4,0560:160.090.02687.8%
12Kyurem (White)dragoniceiceIce FangiceIce Burn4,6050:160.090.02676.2%
13KartanagrasssteelgrassRazor LeafgrassLeaf Blade3,6770:160.090.02666.4%
14Shadow Galarian Darmanitan (Standard)iceiceIce FangiceAvalanche3,1050:160.090.02651.8%
15Mega GyaradoswaterdarkwaterWaterfallwaterHydro Pump4,7170:160.090.02642.1%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Marowak.

Estimator is how many trainers of this strength the fight needs. Power is the share of Marowak's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Marowak weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (3)
  • Neutral (12)
  • Resists (3)

It resists electric0.39xpoison0.625xrock0.625x— bringing one of those is throwing damage away.

What Marowak throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
groundMud-SlapSTAB19+131.5s1.25s
fightingRock Smash17+121.5s0.75s

Charged moves

MovePowerEnergyDurationHits at
groundEarthquakeSTAB140-1003.5s2.60s
groundBone ClubSTAB40-331.5s0.90s
rockRock Slide75-502.5s1.30s
groundDigSTAB100-504.5s2.60s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor9881,235
11/11/111,0001,250
12/12/121,0121,265
13/13/131,0241,280
14/14/141,0361,295
15/15/15hundo1,0481,311

Caught CP range 988 - 1,048, or 1,235 - 1,311 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

From the raid schedule, refreshed daily.

Marowak is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Tier 1: 600 HP, 3:00 timer, boss Attack 94 / Defense 120 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Starmie
waterpsychicmega
Water Gun / Liquidation+
0.060:120.0
2
Shadow Kyogre
watershadow
Waterfall / Origin Pulse
0.080:140.0
3
Primal Kyogre
watermega
Waterfall / Origin Pulse
0.080:140.0
4
Mega Greninja
waterdarkmega
Bubble / Surf+
0.080:140.0
5
Shadow Greninja
waterdarkshadow
Water Shuriken / Hydro Cannon
0.080:150.0
6
Shadow Kingler
watershadow
Bubble / Razor Shell
0.090:160.0
7
Shadow Sceptile
grassshadow
Fury Cutter / Frenzy Plant
0.090:160.0
8
Mega Mewtwo Y
psychicmega
Confusion / Future Sight+
0.090:160.0
9
Mega Chesnaught
grassfightingmega
Vine Whip / Seed Bomb+
0.090:160.0
10
Shadow Mamoswine
icegroundshadow
Powder Snow / Avalanche
0.090:160.0
11
Mega Sceptile
grassdragonmega
Fury Cutter / Frenzy Plant
0.090:160.0
12
Kyurem (White)
dragonice
Ice Fang / Ice Burn
0.090:160.0
13
Kartana
grasssteel
Razor Leaf / Leaf Blade
0.090:160.0
14
Shadow Galarian Darmanitan (Standard)
iceshadow
Ice Fang / Avalanche
0.090:160.0
15
Mega Gyarados
waterdarkmega
Waterfall / Hydro Pump
0.090:160.0
16
Mega Mewtwo X
psychicfightingmega
Psycho Cut / Dynamic Punch+
0.090:170.0
17
Shadow Samurott
watershadow
Waterfall / Hydro Cannon
0.090:170.0
18
Shadow Crawdaunt
waterdarkshadow
Waterfall / Crabhammer
0.090:170.0
19
Shadow Empoleon
watersteelshadow
Waterfall / Hydro Cannon
0.100:170.0
20
Shadow Weavile
darkiceshadow
Snarl / Avalanche
0.100:170.0
21
Mega Swampert
watergroundmega
Water Gun / Hydro Cannon
0.100:170.0
22
Kyurem (Black)
dragonice
Dragon Tail / Freeze Shock
0.100:170.0
23
Shadow Gyarados
waterflyingshadow
Waterfall / Hydro Pump
0.100:170.0
24
Kyogre
water
Waterfall / Origin Pulse
0.100:170.0
25
Mega Sharpedo
waterdarkmega
Waterfall / Hydro Pump
0.100:170.0
26
Mega Beedrill
bugpoisonmega
Infestation / Fell Stinger+
0.100:180.0
27
Shadow Cacturne
grassdarkshadow
Sucker Punch / Grass Knot
0.100:180.0
28
Mega Victreebel
grasspoisonmega
Razor Leaf / Solar Beam
0.100:180.0
29
Shadow Torterra
grassgroundshadow
Razor Leaf / Frenzy Plant
0.100:180.0
30
Shadow Sharpedo
waterdarkshadow
Waterfall / Hydro Pump
0.100:180.4
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com. Boss-by-boss accuracy report.

Ranked 30 attackers in 0.2 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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