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Shadow raid

Shadow Lugia counters

psychicflyingShadow Tier 1

A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.

Lobby CP
9,185
HP
600
Timer
3:00
Attack
124
Defense
194
Difficulty
0.21
Pokebattler scale

Beating Shadow Lugia should take 1 trainer with level 40 counters. Caught CP 1,959-2,115.

Weak torock1.6xghost1.6xelectric1.6xice1.6xdark1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try an Electric Mega — most top counters attack with Electric

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Shadow Lugia counters are Mega Raichu Y, Necrozma (Dawn Wings), Kyurem (Black), Kyurem (White), Shadow Darkrai & Shadow Thundurus (Therian).

Suggested party of sixat most one Mega
  1. M. Raichu Y
  2. Necrozma (Dawn Wings)
  3. Kyurem (Black)
  4. Kyurem (White)
  5. S. Darkrai
  6. S. Thundurus (Therian)

3 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega Raichu YMegapartyThunder Shock / Zap Cannon+0.190:33
  2. 2Mega HoundoomMegaSnarl / Dark Pulse+0.200:35
  3. 3Necrozma (Dawn Wings)LegendarypartyMetal Claw / Moongeist Beam0.200:37
  4. 4Mega GengarMegaLick / Shadow Ball0.210:38
  5. 5Kyurem (Black)LegendarypartyShadow Claw / Freeze Shock0.210:38
  6. 6Mega Raichu XMegaVolt Switch / Volt Tackle+0.220:39
  7. 7Kyurem (White)LegendarypartyIce Fang / Ice Burn0.220:39
  8. 8Shadow DarkraiShadowLegendarypartySucker Punch / Foul Play0.220:40
  9. 9Shadow Thundurus (Therian)ShadowLegendarypartyBite / Wildbolt Storm0.230:40
  10. 10Mega TyranitarMegaBite / Brutal Swing0.230:41

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Raid alerts…

Top 15 Shadow Lugia counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Raichu Yelectricjoint top pickelectricThunder ShockelectricZap Cannon+3,7800:330.190.81304.8%
2Mega HoundoomdarkfiredarkSnarldarkDark Pulse+3,8420:350.200.71242.9%
3Necrozma (Dawn Wings)psychicghoststeelMetal ClawghostMoongeist Beam4,0990:370.200.41190.9%
4Mega GengarghostpoisonghostLickghostShadow Ball4,3360:380.211.41145.6%
5Kyurem (Black)dragoniceghostShadow ClawiceFreeze Shock4,6050:380.210.61138.8%
6Mega Raichu XelectricelectricVolt SwitchelectricVolt Tackle+3,5100:390.220.71127.5%
7Kyurem (White)dragoniceiceIce FangiceIce Burn4,6050:390.220.71108.5%
8Shadow DarkraidarkdarkSucker PunchdarkFoul Play3,7390:400.221.01102.2%
9Shadow Thundurus (Therian)electricflyingdarkBiteelectricWildbolt Storm3,6590:400.231.01077.0%
10Mega TyranitarrockdarkdarkBitedarkBrutal Swing5,3470:410.230.21073.7%
11Mega AbsoldarkdarkSnarldarkBrutal Swing3,3010:410.231.41072.4%
12Shadow HydreigondarkdragondarkBitedarkBrutal Swing3,6250:410.230.81062.2%
13Shadow TyranitarrockdarkdarkBitedarkBrutal Swing3,8340:410.230.51054.2%
14Mega Mewtwo YpsychicpsychicPsycho CutghostShadow Ball6,4280:420.240.41025.8%
15XurkitreeelectricelectricThunder ShockelectricDischarge3,9370:430.241.11016.7%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Lugia.

Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Lugia's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Lugia weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (5)
  • Neutral (9)
  • Resists (4)

It resists fighting0.39xground0.39xgrass0.625xpsychic0.625x— bringing one of those is throwing damage away.

What Lugia throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
dragonDragon Tail14+81.0s0.75s
psychicExtrasensorySTAB11+111.0s0.75s

Charged moves

MovePowerEnergyDurationHits at
flyingAeroblast++STAB225-1003.5s3.30s
psychicFuture SightSTAB115-1002.5s1.20s
flyingFlySTAB90-502.0s1.40s
flyingSky AttackSTAB80-502.0s1.50s
waterHydro Pump135-1003.5s1.10s
groundEarth Power100-503.5s2.60s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor1,9592,450
7/7/71,9762,471
8/8/81,9942,492
9/9/92,0112,514
10/10/102,0282,535
11/11/112,0452,557
12/12/122,0632,579
13/13/132,0802,601
14/14/142,0982,623
15/15/15hundo2,1152,645

Caught CP range 1,959 - 2,115, or 2,450 - 2,645 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 1,959, not at the 2,028 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 69 CP higher than this one. LeekDuck's published band agrees with the table above.

When it is in raids

From the raid schedule, refreshed daily.

Lugia is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Shadow Tier 1: 600 HP, 3:00 timer, boss Attack 124 / Defense 194 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Raichu Y
electricmega
Thunder Shock / Zap Cannon+
0.190:330.8
2
Mega Houndoom
darkfiremega
Snarl / Dark Pulse+
0.200:350.6
3
Necrozma (Dawn Wings)
psychicghost
Metal Claw / Moongeist Beam
0.200:370.3
4
Mega Gengar
ghostpoisonmega
Lick / Shadow Ball
0.210:381.3
5
Kyurem (Black)
dragonice
Shadow Claw / Freeze Shock
0.210:380.6
6
Mega Raichu X
electricmega
Volt Switch / Volt Tackle+
0.220:390.7
7
Kyurem (White)
dragonice
Ice Fang / Ice Burn
0.220:390.6
8
Shadow Darkrai
darkshadow
Sucker Punch / Foul Play
0.220:401.0
9
Shadow Thundurus (Therian)
electricflyingshadow
Bite / Wildbolt Storm
0.230:401.0
10
Mega Tyranitar
rockdarkmega
Bite / Brutal Swing
0.230:410.2
11
Mega Absol
darkmega
Snarl / Brutal Swing
0.230:411.3
12
Shadow Hydreigon
darkdragonshadow
Bite / Brutal Swing
0.230:410.8
13
Shadow Tyranitar
rockdarkshadow
Bite / Brutal Swing
0.230:410.5
14
Mega Mewtwo Y
psychicmega
Psycho Cut / Shadow Ball
0.240:420.4
15
Xurkitree
electric
Thunder Shock / Discharge
0.240:431.1
16
Mega Diancie
rockfairymega
Rock Throw / Rock Slide
0.240:431.0
17
Mega Mewtwo X
psychicfightingmega
Psycho Cut / Shadow Ball
0.240:440.8
18
Shadow Rampardos
rockshadow
Smack Down / Rock Slide
0.240:441.8
19
Shadow Absol
darkshadow
Snarl / Brutal Swing
0.250:441.7
20
Shadow Chandelure
ghostfireshadow
Hex / Shadow Ball
0.250:441.6
21
Mega Banette
ghostmega
Shadow Claw / Shadow Ball
0.250:441.4
22
Thundurus (Therian)
electricflying
Volt Switch / Wildbolt Storm
0.250:440.9
23
Zeraora
electric
Spark / Plasma Fists
0.250:440.8
24
Regieleki
electric
Thunder Shock / Thunder Cage
0.250:441.2
25
Shadow Electivire
electricshadow
Thunder Shock / Wild Charge
0.250:451.2
26
Mega Manectric
electricmega
Snarl / Wild Charge
0.250:451.1
27
Shadow Weavile
darkiceshadow
Snarl / Avalanche
0.250:451.3
28
Shadow Tyrantrum
rockdragonshadow
Rock Throw / Meteor Beam
0.250:461.1
29
Shadow Luxray
electricshadow
Snarl / Wild Charge
0.260:461.2
30
Shadow Giratina (Origin)
ghostdragonshadow
Shadow Claw / Shadow Ball
0.260:470.8
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.

Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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