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Hisuian Lilligant counters

#0549
Lobby CP
36,026
Attack
176
Defense
137
HP
15,000
Raid timer
5 min
300s

Caught CP range 1,364 - 1,435.

Hisuian Lilligant weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Hisuian Lilligant is weak to flying2.56xpoison1.6xfire1.6xpsychic1.6xice1.6xfairy1.6x

  • Double weak (1)
  • Weak (5)
  • Neutral (6)
  • Resists (6)

It resists ground0.625xrock0.625xwater0.625xgrass0.625xelectric0.625xdark0.625xβ€” bringing one of those is throwing damage away.

Best Hisuian Lilligant counters

Beating Hisuian Lilligant should take 2 trainers with Pokemon of this strength. Difficulty rating 1.21 with the best counter, 5:33 to win.

Trainers2duo
#AttackerMoveset
1Salamencedragonflyingjoint top pickfireFire FangflyingFly3,7495:331.215.791.2%
2ToucannonnormalflyingflyingPeckflyingBeak Blast2,6895:211.166.094.8%
3BraviarynormalflyingflyingAir SlashflyingFly3,0885:401.236.089.4%
4StaraptornormalflyingflyingGustflyingFly2,8255:371.226.090.2%
5Hisuian BraviarypsychicflyingflyingAir SlashflyingFly2,8146:071.335.682.8%
6HonchkrowdarkflyingflyingPeckflyingSky Attack2,7116:021.316.084.0%
7FlamigoflyingfightingflyingWing AttackflyingBrave Bird2,7576:291.416.078.2%
8UnfezantnormalflyingflyingAir SlashflyingSky Attack2,7346:321.426.077.6%
9BombirdierflyingdarkflyingWing AttackflyingFly2,4876:511.496.074.0%
10VikavoltbugelectricbugBug BiteflyingFly3,1177:101.566.070.7%
11YanmegabugflyingflyingWing AttackflyingAerial Ace2,9467:361.655.666.7%
12TogekissfairyflyingflyingAir SlashflyingAerial Ace3,3327:361.655.366.6%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Hisuian Lilligant.

Estimator is how many trainers of this strength the fight needs. Power is the share of Hisuian Lilligant's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 8 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1grassMagical Leaf+grassSolar Beamhardest5:511.276.0100%
2grassBullet Seed+grassSolar Beam5:511.276.0100%
3grassBullet Seed+fightingClose Combat5:501.276.0100%
4grassMagical Leaf+fightingClose Combat5:451.256.0100%
5grassMagical Leaf+grassPetal Blizzard5:411.235.9100%
6grassMagical Leaf+fightingUpper Hand5:401.235.8100%
7grassBullet Seed+fightingUpper Hand5:391.235.5100%
8grassBullet Seed+grassPetal Blizzard5:381.225.9100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Hisuian Lilligant throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
grassMagical LeafSTAB17+171.5s0.85s
grassBullet SeedSTAB7+131.0s0.75s

Charged moves

MovePowerEnergyDurationHits at
grassPetal BlizzardSTAB110-1002.5s1.60s
fightingClose CombatSTAB105-1002.5s1.20s
grassSolar BeamSTAB180-1005.0s2.80s
fightingUpper HandSTAB50-332.0s2.30s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,3641,705
11/11/111,3781,723
12/12/121,3921,740
13/13/131,4061,758
14/14/141,4211,776
15/15/15hundo1,4351,794

Caught CP range 1,364 - 1,435, or 1,705 - 1,794 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

LeekDuck publishes 1,364 - 1,435 normal and 1,705 - 1,794 boosted for this boss β€” both match the table above exactly, computed from base stats rather than copied from it.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-04.

in rotation nowHisuian Lilligant3-Star Raids β€” simulated here as Tier 3
  • Shiny available
  • Weather boosted in Sunny / Clear or Cloudy (catch at level 25)

Boss stats

How the numbers in the header are built.

Base Attack
208
Game Master
Base Defense
159
Game Master
Base Stamina
172
ignored by a raid boss
Tier CPM
0.79
15,000 fixed HP
Header numberWorked outValueInputs from
Attackfloor((208 + 15) x 0.79)176Game Master base Attack, tier CPM
Defensefloor((159 + 15) x 0.79)137Game Master base Defense, tier CPM
HP15,000 β€” fixed by tier, base Stamina 172 unused15,000tier HP pool
Lobby CPfloor((208 + 15) x sqrt(159 + 15) x sqrt(15,000) / 10) β€” no CPM term36,026Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.79, 15,000 HP, 300s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Hisuian Lilligant's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.