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Not released in Pokemon GONo trainer can own this one yet.

Mega Golurk is a Legends Z-A Mega with no Pokemon GO release as of 2026-10-03 (hundo-hunter.com, theclick.gg); stats come from Pokebattler's feed. It is left out of default counter lists, boss pickers, tools and the Pokebox; the numbers on this page are what the Game Master gives it.

List checked 2026-10-03. Source: PvPoke gamemaster released:false flags (github.com/pvpoke/pvpoke, snapshot 2026-10-03 03:11:52) cross-checked with onemorecatch.site's unavailable list (updated 2026-10-02) and theclick.gg's Mega list (2026-09-16); PvP-only exclusions (Ditto, Shedinja, Spewpa, Cosmog, Cosmoem) and the stale Mega Camerupt flag corrected by hand.

Raid alerts…

Mega Golurk counters

#0623
Lobby CP
66,068
Attack
236
Defense
171
HP
22,500
Raid timer
5 min
300s

Caught CP range 1,554 - 1,630 (a Mega raid hands you Golurk).

Mega Golurk weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Mega Golurk is weak to ghost1.6xwater1.6xgrass1.6xice1.6xdark1.6x

  • Weak (5)
  • Neutral (7)
  • Resists (6)

It resists normal0.39xfighting0.39xpoison0.39xelectric0.39xrock0.625xbug0.625xβ€” bringing one of those is throwing damage away.

Best Mega Golurk counters

Beating Mega Golurk should take 4 trainers with Pokemon of this strength β€” bring a group. Difficulty rating 3.62 with the best counter, 16:49 to win.

Trainers4small group
#AttackerMoveset
1Rillaboomgrassjoint top pickgrassRazor LeafgrassFrenzy Plant3,32416:493.626.030.2%
2Hydreigondarkdragonjoint top pickdarkBitedarkBrutal Swing3,62516:413.596.030.4%
3Tyranitarrockdarkjoint top pickdarkBitedarkBrutal Swing3,83416:423.595.830.4%
4PrimarinawaterfairywaterWaterfallwaterHydro Cannon3,20017:333.786.028.9%
5QuaquavalwaterfightingwaterWater GunwaterHydro Cannon3,01817:233.746.029.2%
6SalamencedragonflyingdarkBitedarkBrutal Swing3,74918:113.916.027.9%
7MeowscaradagrassdarkgrassLeafagegrassFrenzy Plant2,82517:433.816.028.6%
8InteleonwaterwaterWater GunwaterHydro Cannon2,96417:143.716.029.4%
9GreninjawaterdarkwaterWater ShurikenwaterHydro Cannon2,65418:053.896.028.1%
10ChesnaughtgrassfightinggrassVine WhipgrassFrenzy Plant2,95418:524.066.026.9%
11KingambitdarksteeldarkSnarldarkFoul Play3,61418:354.005.827.3%
12Hisuian SamurottwaterdarkdarkSnarlwaterRazor Shell2,80218:303.986.027.4%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Mega Golurk.

Estimator is how many trainers of this strength the fight needs. Power is the share of Mega Golurk's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 8 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1groundMud-Slap+ghostPoltergeisthardest17:333.786.0100%
2ghostAstonish+groundEarth Power17:283.766.0100%
3groundMud-Slap+fightingDynamic Punch17:213.736.0100%
4groundMud-Slap+groundEarth Power17:193.736.0100%
5ghostAstonish+fightingDynamic Punch17:183.726.0100%
6ghostAstonish+ghostPoltergeist17:163.716.0100%
7ghostAstonish+ghostShadow Punch16:453.605.7100%
8groundMud-Slap+ghostShadow Punch16:453.606.0100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Mega Golurk throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
groundMud-SlapSTAB19+131.5s1.25s
ghostAstonishSTAB7+131.0s0.60s

Charged moves

MovePowerEnergyDurationHits at
ghostPoltergeistSTAB140-1003.5s2.70s
groundEarth PowerSTAB100-503.5s2.60s
fightingDynamic Punch85-502.5s1.00s
ghostShadow PunchSTAB35-331.5s1.10s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,5541,943
11/11/111,5691,962
12/12/121,5851,981
13/13/131,6002,000
14/14/141,6152,019
15/15/15hundo1,6302,038

Caught CP range 1,554 - 1,630, or 1,943 - 2,038 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Mega Golurk is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
284
Game Master
Base Defense
202
Game Master
Base Stamina
205
ignored by a raid boss
Tier CPM
0.79
22,500 fixed HP
Header numberWorked outValueInputs from
Attackfloor((284 + 15) x 0.79)236Game Master base Attack, tier CPM
Defensefloor((202 + 15) x 0.79)171Game Master base Defense, tier CPM
HP22,500 β€” fixed by tier, base Stamina 205 unused22,500tier HP pool
Lobby CPfloor((284 + 15) x sqrt(202 + 15) x sqrt(22,500) / 10) β€” no CPM term66,068Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.79, 22,500 HP, 300s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Mega Golurk's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.