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Not released in Pokemon GONo trainer can own this one yet.

Mega Drampa is a Legends Z-A Mega with no Pokemon GO release as of 2026-10-03 (hundo-hunter.com, theclick.gg); stats come from Pokebattler's feed. It is left out of default counter lists, boss pickers, tools and the Pokebox; the numbers on this page are what the Game Master gives it.

List checked 2026-10-03. Source: PvPoke gamemaster released:false flags (github.com/pvpoke/pvpoke, snapshot 2026-10-03 03:11:52) cross-checked with onemorecatch.site's unavailable list (updated 2026-10-02) and theclick.gg's Mega list (2026-09-16); PvP-only exclusions (Ditto, Shedinja, Spewpa, Cosmog, Cosmoem) and the stale Mega Camerupt flag corrected by hand.

Raid alerts…

Mega Drampa counters

#0780
Lobby CP
65,925
Attack
231
Defense
177
HP
22,500
Raid timer
5 min
300s

Caught CP range 1,588 - 1,665 (a Mega raid hands you Drampa).

Mega Drampa weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Mega Drampa is weak to fighting1.6xice1.6xdragon1.6xfairy1.6x

  • Weak (4)
  • Neutral (9)
  • Resists (5)

It resists ghost0.39xfire0.625xwater0.625xgrass0.625xelectric0.625xβ€” bringing one of those is throwing damage away.

Best Mega Drampa counters

Beating Mega Drampa should take 4 trainers with Pokemon of this strength β€” bring a group. Difficulty rating 3.15 with the best counter, 14:40 to win.

Trainers4small group
#AttackerMoveset
1Baxcaliburdragonicejoint top pickiceIce FangdragonGlaive Rush3,55014:403.156.034.6%
2LucariofightingsteelfightingForce PalmfightingAura Sphere2,70315:173.296.033.2%
3GarchompdragongrounddragonDragon TaildragonBreaking Swipe3,96215:493.406.032.1%
4BlazikenfirefightingfightingCounterfightingAura Sphere2,84816:223.526.031.0%
5DragapultdragonghostdragonDragon TaildragonBreaking Swipe3,53216:343.566.030.6%
6SalamencedragonflyingdragonDragon TaildragonDraco Meteor3,74917:103.696.029.5%
7HaxorusdragondragonDragon TaildragonBreaking Swipe3,59317:093.696.029.6%
8DragonitedragonflyingdragonDragon TaildragonDraco Meteor3,79217:483.836.028.5%
9TogekissfairyflyingfairyCharmfightingAura Sphere3,33218:574.086.026.8%
10ConkeldurrfightingfightingForce PalmfightingDynamic Punch3,33718:123.916.027.9%
11GalladepsychicfightingfightingLow KickfightingSacred Sword3,09318:103.916.027.9%
12Galarian Darmanitan (Standard)iceiceIce FangiceAvalanche3,10519:194.166.026.3%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Mega Drampa.

Estimator is how many trainers of this strength the fight needs. Power is the share of Mega Drampa's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 8 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1dragonDragon Breath+dragonOutragehardest16:383.586.0100%
2psychicExtrasensory+dragonOutrage16:353.576.0100%
3dragonDragon Breath+flyingFly16:153.506.0100%
4psychicExtrasensory+flyingFly16:123.496.0100%
5psychicExtrasensory+dragonDragon Pulse15:503.416.097%
6dragonDragon Breath+dragonDragon Pulse15:463.396.0100%
7dragonDragon Breath+normalSwift15:293.336.0100%
8psychicExtrasensory+normalSwift15:223.306.0100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Mega Drampa throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
dragonDragon BreathSTAB6+40.5s0.30s
psychicExtrasensory11+111.0s0.75s

Charged moves

MovePowerEnergyDurationHits at
flyingFly90-502.0s1.40s
dragonOutrageSTAB110-504.0s2.60s
dragonDragon PulseSTAB90-503.5s2.05s
normalSwiftSTAB65-503.0s2.20s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,5881,985
11/11/111,6032,004
12/12/121,6182,023
13/13/131,6342,043
14/14/141,6492,062
15/15/15hundo1,6652,081

Caught CP range 1,588 - 1,665, or 1,985 - 2,081 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-04.

Mega Drampa is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
278
Game Master
Base Defense
210
Game Master
Base Stamina
186
ignored by a raid boss
Tier CPM
0.79
22,500 fixed HP
Header numberWorked outValueInputs from
Attackfloor((278 + 15) x 0.79)231Game Master base Attack, tier CPM
Defensefloor((210 + 15) x 0.79)177Game Master base Defense, tier CPM
HP22,500 β€” fixed by tier, base Stamina 186 unused22,500tier HP pool
Lobby CPfloor((278 + 15) x sqrt(210 + 15) x sqrt(22,500) / 10) β€” no CPM term65,925Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.79, 22,500 HP, 300s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Mega Drampa's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.