Not released in Pokemon GONo trainer can own this one yet.
Not obtainable in Pokemon GO as of 2026-10-03: PvPoke flags it released:false and onemorecatch.site lists the species as unavailable. It is left out of default counter lists, boss pickers, tools and the Pokebox; the numbers on this page are what the Game Master gives it.
List checked 2026-10-03. Source: PvPoke gamemaster released:false flags (github.com/pvpoke/pvpoke, snapshot 2026-10-03 03:11:52) cross-checked with onemorecatch.site's unavailable list (updated 2026-10-02) and theclick.gg's Mega list (2026-09-16); PvP-only exclusions (Ditto, Shedinja, Spewpa, Cosmog, Cosmoem) and the stale Mega Camerupt flag corrected by hand.
Cufant counters
#0878Caught CP range 733 - 787.
Cufant weaknesses and resistances
Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.
Cufant is weak to fighting1.6xground1.6xfire1.6x
- Weak (3)
- Neutral (4)
- Resists (11)
It resists poison0.39xnormal0.625xflying0.625xrock0.625xbug0.625xsteel0.625xgrass0.625xpsychic0.625xice0.625xdragon0.625xfairy0.625xβ bringing one of those is throwing damage away.
Best Cufant counters
One trainer with counters this good beats Cufant alone. Difficulty rating 0.34 with the best counter, 1:00 to win.
| # | Attacker | Moveset | ||||||
|---|---|---|---|---|---|---|---|---|
| 1 | fightingForce PalmfightingAura Sphere | 2,703 | 1:00 | 0.34 | 1.8 | 387.9% | ||
| 2 | fightingCounterfightingAura Sphere | 2,848 | 1:03 | 0.36 | 1.5 | 374.4% | ||
| 3 | fireFire SpinfireOverheat | 3,632 | 1:10 | 0.40 | 0.8 | 334.6% | ||
| 4 | fireFire SpinfirePyroball | 3,018 | 1:07 | 0.38 | 1.3 | 349.5% | ||
| 5 | fireFire SpinfireOverheat | 3,268 | 1:08 | 0.39 | 1.3 | 344.5% | ||
| 6 | fightingForce PalmfightingDynamic Punch | 3,337 | 1:10 | 0.40 | 1.4 | 335.3% | ||
| 7 | fireFire SpinfireBlast Burn | 2,889 | 1:15 | 0.43 | 1.0 | 314.4% | ||
| 8 | fireFire FangfireOverheat | 3,105 | 1:10 | 0.40 | 1.4 | 334.6% | ||
| 9 | fireFire SpinfireBlast Burn | 3,059 | 1:12 | 0.41 | 1.3 | 325.3% | ||
| 10 | fightingLow KickfireBlast Burn | 2,982 | 1:11 | 0.41 | 1.6 | 328.7% | ||
| 11 | groundMud-SlapgroundScorching Sands | 3,244 | 1:13 | 0.42 | 1.4 | 319.4% | ||
| 12 | fightingLow KickfightingSacred Sword | 3,093 | 1:13 | 0.41 | 1.6 | 323.4% |
Ordered by Overall, pokebattler.com's own default β a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.
Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Cufant.
Estimator is how many trainers of this strength the fight needs. Power is the share of Cufant's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.
Hardest movesets to raid against
The boss rolls one of these 6 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.
| # | Boss moveset | Time to win | Estimator | Faints | Win % |
|---|---|---|---|---|---|
| 1 | normalTackle+groundDighardest | 1:07 | 0.38 | 1.7 | 100% |
| 2 | fightingRock Smash+groundDig | 1:07 | 0.38 | 1.8 | 100% |
| 3 | fightingRock Smash+fairyPlay Rough | 1:06 | 0.38 | 1.3 | 100% |
| 4 | normalTackle+steelIron Head | 1:06 | 0.37 | 0.8 | 100% |
| 5 | normalTackle+fairyPlay Rough | 1:06 | 0.37 | 1.2 | 100% |
| 6 | fightingRock Smash+steelIron Head | 1:06 | 0.37 | 1.0 | 100% |
A raid boss rolls only its standard movepool β never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.
What Cufant throws at you
Its standard movepool, with the damage window a dodge has to beat.
Fast moves
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| fightingRock Smash | 17 | +12 | 1.5s | 0.75s |
| normalTackle | 5 | +5 | 0.5s | 0.30s |
Charged moves
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| steelIron HeadSTAB | 60 | -50 | 2.0s | 1.40s |
| fairyPlay Rough | 90 | -50 | 3.0s | 1.40s |
| groundDig | 100 | -50 | 4.5s | 2.60s |
Catch CP
What the encounter after the fight can hand you.
| IV spread | CP at L20 | CP at L25 (weather boosted) |
|---|---|---|
| 10/10/10floor | 733 | 917 |
| 11/11/11 | 744 | 930 |
| 12/12/12 | 754 | 943 |
| 13/13/13 | 765 | 956 |
| 14/14/14 | 776 | 970 |
| 15/15/15hundo | 787 | 983 |
Caught CP range 733 - 787, or 917 - 983 when the weather boosts it.
A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.
When it is in raids
Read from the committed LeekDuck rotation snapshot, fetched 2026-10-04.
Cufant is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β Pokebattler simulates any defender you name, current boss or not.
Boss stats
How the numbers in the header are built.
| Header number | Worked out | Value | Inputs from |
|---|---|---|---|
| Attack | floor((140 + 15) x 0.73) | 113 | Game Master base Attack, tier CPM |
| Defense | floor((91 + 15) x 0.73) | 77 | Game Master base Defense, tier CPM |
| HP | 3,600 β fixed by tier, base Stamina 176 unused | 3,600 | tier HP pool |
| Lobby CP | floor((140 + 15) x sqrt(91 + 15) x sqrt(3,600) / 10) β no CPM term | 9,574 | Game Master base stats, tier HP pool |
A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.73, 3,600 HP, 180s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.
Cufant's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.