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Cryogonal counters

#0615
iceTier 5
Lobby CP
38,324
Attack
161
Defense
184
HP
15,000
Raid timer
5 min
300s

Caught CP range 1,524 - 1,598.

Cryogonal weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Cryogonal is weak to fighting1.6xrock1.6xsteel1.6xfire1.6x

  • Weak (4)
  • Neutral (13)
  • Resists (1)

It resists ice0.625xβ€” bringing one of those is throwing damage away.

Best Cryogonal counters

Beating Cryogonal should take 3 trainers with Pokemon of this strength β€” bring a group. Difficulty rating 2.14 with the best counter, 9:50 to win.

Trainers3small group
#AttackerMoveset
1Lucariofightingsteeljoint top pickfightingForce PalmfightingAura Sphere2,7039:502.146.051.6%
2MetagrosssteelpsychicsteelBullet PunchsteelMeteor Mash3,79110:462.345.847.1%
3BlazikenfirefightingfightingCounterfightingAura Sphere2,84810:342.305.947.9%
4CinderacefirefireFire SpinfirePyroball3,01811:202.466.044.7%
5VolcaronabugfirefireFire SpinfireOverheat3,63211:452.555.943.2%
6EmboarfirefightingfightingLow KickfireBlast Burn2,98211:452.565.843.1%
7TinkatonfairysteelfairyFairy WindsteelGigaton Hammer2,25012:102.655.541.6%
8ConkeldurrfightingfightingForce PalmfightingDynamic Punch3,33711:512.575.842.8%
9ChandelureghostfirefireFire SpinfireOverheat3,26811:512.576.042.8%
10Darmanitan (Standard)firefireFire FangfireOverheat3,10511:542.596.042.6%
11DelphoxfirepsychicfireFire SpinfireBlast Burn3,05912:022.626.042.1%
12GalladepsychicfightingfightingLow KickfightingSacred Sword3,09312:002.616.042.3%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Cryogonal.

Estimator is how many trainers of this strength the fight needs. Power is the share of Cryogonal's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 10 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1iceFrost Breath+waterWater Pulsehardest11:192.466.097%
2iceIce Shard+waterWater Pulse11:152.446.0100%
3iceIce Shard+grassSolar Beam11:012.396.0100%
4iceFrost Breath+grassSolar Beam11:012.396.0100%
5iceFrost Breath+iceAurora Beam10:562.385.9100%
6iceIce Shard+iceAurora Beam10:542.375.9100%
7iceFrost Breath+iceTriple Axel10:542.375.9100%
8iceFrost Breath+darkNight Slash10:532.375.8100%
9iceIce Shard+iceTriple Axel10:522.365.9100%
10iceIce Shard+darkNight Slash10:522.365.7100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Cryogonal throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
iceFrost BreathSTAB11+91.0s0.55s
iceIce ShardSTAB10+101.0s0.40s

Charged moves

MovePowerEnergyDurationHits at
grassSolar Beam180-1005.0s2.80s
iceTriple AxelSTAB60-332.0s1.50s
iceAurora BeamSTAB80-503.5s3.30s
darkNight Slash45-332.0s1.10s
waterWater Pulse65-503.0s2.00s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,5241,905
11/11/111,5391,923
12/12/121,5531,942
13/13/131,5681,961
14/14/141,5831,979
15/15/15hundo1,5981,998

Caught CP range 1,524 - 1,598, or 1,905 - 1,998 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Cryogonal is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
190
Game Master
Base Defense
218
Game Master
Base Stamina
190
ignored by a raid boss
Tier CPM
0.79
15,000 fixed HP
Header numberWorked outValueInputs from
Attackfloor((190 + 15) x 0.79)161Game Master base Attack, tier CPM
Defensefloor((218 + 15) x 0.79)184Game Master base Defense, tier CPM
HP15,000 β€” fixed by tier, base Stamina 190 unused15,000tier HP pool
Lobby CPfloor((190 + 15) x sqrt(218 + 15) x sqrt(15,000) / 10) β€” no CPM term38,324Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.79, 15,000 HP, 300s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Cryogonal's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.