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Crobat counters

#0169
Lobby CP
7,112
Attack
124
Defense
115
HP
600
Raid timer
3 min
180s

Caught CP range 1,439 - 1,512.

Crobat weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Crobat is weak to rock1.6xelectric1.6xpsychic1.6xice1.6x

  • Weak (4)
  • Neutral (8)
  • Resists (6)

It resists fighting0.39xbug0.39xgrass0.39xpoison0.625xground0.625xfairy0.625xβ€” bringing one of those is throwing damage away.

Best Crobat counters

One trainer with counters this good beats Crobat alone. Difficulty rating 0.09 with the best counter, 0:17 to win.

Trainers1soloable
#AttackerMoveset
1Rampardosrockjoint top pickrockSmack DownrockRock Slide3,2980:170.090.02623.1%
2Magnezoneelectricsteeljoint top pickelectricVolt SwitchelectricWild Charge3,2050:180.100.02374.4%
3GlimmorarockpoisonrockRock ThrowrockMeteor Beam3,2730:180.100.02421.9%
4ElectivireelectricelectricThunder ShockelectricWild Charge3,0790:170.100.02533.1%
5RhyperiorgroundrockrockSmack DownrockRock Wrecker3,7330:190.110.02258.8%
6Galarian Darmanitan (Standard)iceiceIce FangiceAvalanche3,1050:170.100.02545.0%
7BaxcaliburdragoniceiceIce FangiceAvalanche3,5500:180.100.02409.9%
8AlakazampsychicpsychicConfusionpsychicPsychic3,0570:170.090.12596.0%
9MetagrosssteelpsychicpsychicZen HeadbuttpsychicPsychic3,7910:190.110.02263.1%
10LuxrayelectricelectricSparkelectricWild Charge2,8880:190.110.02292.0%
11GigalithrockrockSmack DownrockMeteor Beam3,2280:200.110.02179.7%
12GalladepsychicfightingpsychicPsycho CutpsychicPsychic3,0930:180.100.02382.5%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Crobat.

Estimator is how many trainers of this strength the fight needs. Power is the share of Crobat's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 15 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1darkBite+poisonPoison Fanghardest0:180.100.0100%
2flyingAir Slash+poisonPoison Fang0:180.100.0100%
3darkBite+flyingAir Cutter0:180.100.0100%
4flyingAir Slash+flyingAir Cutter0:180.100.0100%
5flyingAir Slash+poisonCross Poison0:180.100.0100%
6flyingAir Slash+poisonSludge Bomb0:180.100.0100%
7darkBite+poisonCross Poison0:180.100.0100%
8darkBite+poisonSludge Bomb0:180.100.0100%
9flyingAir Slash+ghostShadow Ball0:180.100.0100%
10flyingGust+poisonPoison Fang0:180.100.0100%
11flyingGust+flyingAir Cutter0:180.100.0100%
12flyingGust+poisonSludge Bomb0:180.100.0100%
13darkBite+ghostShadow Ball0:180.100.0100%
14flyingGust+poisonCross Poison0:180.100.0100%
15flyingGust+ghostShadow Ball0:170.100.0100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Crobat throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
flyingGustSTAB25+202.0s0.90s
flyingAir SlashSTAB12+81.0s0.80s
darkBite6+40.5s0.30s

Charged moves

MovePowerEnergyDurationHits at
poisonSludge BombSTAB85-502.5s1.30s
ghostShadow Ball100-503.0s2.40s
poisonCross PoisonSTAB40-331.5s0.90s
flyingAir CutterSTAB55-502.5s1.60s
poisonPoison FangSTAB30-331.5s0.70s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,4391,799
11/11/111,4541,817
12/12/121,4681,835
13/13/131,4831,853
14/14/141,4971,872
15/15/15hundo1,5121,890

Caught CP range 1,439 - 1,512, or 1,799 - 1,890 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Crobat is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
194
Game Master
Base Defense
178
Game Master
Base Stamina
198
ignored by a raid boss
Tier CPM
0.5974
600 fixed HP
Header numberWorked outValueInputs from
Attackfloor((194 + 15) x 0.5974)124Game Master base Attack, tier CPM
Defensefloor((178 + 15) x 0.5974)115Game Master base Defense, tier CPM
HP600 β€” fixed by tier, base Stamina 198 unused600tier HP pool
Lobby CPfloor((194 + 15) x sqrt(178 + 15) x sqrt(600) / 10) β€” no CPM term7,112Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.5974, 600 HP, 180s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Crobat's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.