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Celebi counters

#0251
Lobby CP
8,267
Attack
134
Defense
134
HP
600
Raid timer
3 min
180s

Caught CP range 1,785 - 1,865.

Celebi weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Celebi is weak to bug2.56xflying1.6xpoison1.6xghost1.6xfire1.6xice1.6xdark1.6x

  • Double weak (1)
  • Weak (6)
  • Neutral (5)
  • Resists (6)

It resists fighting0.625xground0.625xwater0.625xgrass0.625xelectric0.625xpsychic0.625xβ€” bringing one of those is throwing damage away.

Best Celebi counters

One trainer with counters this good beats Celebi alone. Difficulty rating 0.08 with the best counter, 0:14 to win.

Trainers1soloable
#AttackerMoveset
1Volcaronabugfirejoint top pickbugBug BitebugBug Buzz3,6320:140.080.03025.4%
2YanmegabugflyingbugBug BitebugBug Buzz2,9460:150.080.02988.1%
3VikavoltbugelectricbugBug BitebugX-Scissor3,1170:150.080.02945.7%
4FrosmothicebugbugBug BitebugBug Buzz2,7280:150.080.02977.9%
5KleavorbugrockbugFury CutterbugX-Scissor3,1460:150.080.02945.8%
6ScizorbugsteelbugFury CutterbugX-Scissor3,0010:160.090.02748.8%
7HeracrossbugfightingbugFury CutterbugMegahorn3,1010:150.080.02879.0%
8PinsirbugbugBug BitebugX-Scissor2,9590:150.080.02879.5%
9CentiskorchfirebugbugBug BitebugBug Buzz2,9900:160.090.02704.4%
10DurantbugsteelbugBug BitebugX-Scissor2,6590:160.090.02712.8%
11GolisopodbugwaterbugFury CutterbugX-Scissor3,1620:160.090.02655.0%
12ScytherbugflyingbugFury CutterbugX-Scissor2,7060:160.090.02681.1%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Celebi.

Estimator is how many trainers of this strength the fight needs. Power is the share of Celebi's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 12 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1electricCharge Beam+grassLeaf Stormhardest0:150.080.0100%
2electricCharge Beam+normalHyper Beam0:150.080.0100%
3electricCharge Beam+grassSeed Bomb0:150.080.0100%
4electricCharge Beam+fightingAura Sphere0:150.080.0100%
5psychicConfusion+grassLeaf Storm0:150.080.0100%
6electricCharge Beam+psychicPsychic0:150.080.0100%
7electricCharge Beam+fairyDazzling Gleam0:150.080.0100%
8psychicConfusion+grassSeed Bomb0:150.080.0100%
9psychicConfusion+fairyDazzling Gleam0:150.080.0100%
10psychicConfusion+psychicPsychic0:150.080.0100%
11psychicConfusion+normalHyper Beam0:150.080.0100%
12psychicConfusion+fightingAura Sphere0:150.080.0100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Celebi throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
psychicConfusionSTAB19+141.5s0.50s
electricCharge Beam7+141.0s0.75s

Charged moves

MovePowerEnergyDurationHits at
grassLeaf StormSTAB130-1002.5s1.10s
fightingAura Sphere100-502.0s1.20s
psychicPsychicSTAB95-503.0s1.50s
normalHyper Beam150-1004.0s3.50s
grassSeed BombSTAB55-332.0s1.10s
fairyDazzling Gleam100-503.5s2.10s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,7852,231
11/11/111,8012,251
12/12/121,8172,271
13/13/131,8332,291
14/14/141,8492,312
15/15/15hundo1,8652,332

Caught CP range 1,785 - 1,865, or 2,231 - 2,332 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Celebi is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
210
Game Master
Base Defense
210
Game Master
Base Stamina
225
ignored by a raid boss
Tier CPM
0.5974
600 fixed HP
Header numberWorked outValueInputs from
Attackfloor((210 + 15) x 0.5974)134Game Master base Attack, tier CPM
Defensefloor((210 + 15) x 0.5974)134Game Master base Defense, tier CPM
HP600 β€” fixed by tier, base Stamina 225 unused600tier HP pool
Lobby CPfloor((210 + 15) x sqrt(210 + 15) x sqrt(600) / 10) β€” no CPM term8,267Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.5974, 600 HP, 180s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Celebi's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.