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Shadow raid

Shadow Arcanine counters

fireShadow Tier 5

A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.

Lobby CP
39,874
HP
15,000
Timer
5:00
Attack
198
Defense
148
Difficulty
2.61
Pokebattler scale

Beating Shadow Arcanine should take 3 trainers with level 40 counters. Caught CP 1,591-1,731.

Weak toground1.6xrock1.6xwater1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Water Mega — most top counters attack with Water

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Shadow Arcanine counters are Mega Greninja, Shadow Landorus (Therian), Shadow Kyogre, Shadow Groudon, Shadow Rhyperior & Shadow Tyrantrum.

Suggested party of sixat most one Mega
  1. M. Greninja
  2. S. Landorus (Therian)
  3. S. Kyogre
  4. S. Groudon
  5. S. Rhyperior
  6. S. Tyrantrum

10 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega GreninjaMegapartyWater Shuriken / Surf+2.3811:13
  2. 2Mega StarmieMegaPsywave / Liquidation+2.5011:49
  3. 3Primal GroudonMegaLegendaryMud Shot / Precipice Blades2.5812:11
  4. 4Mega Mewtwo YMegaLegendaryPsycho Cut / Future Sight+2.6712:38
  5. 5Shadow Landorus (Therian)ShadowLegendarypartyMud Shot / Sandsear Storm2.6812:39
  6. 6Primal KyogreMegaLegendaryWaterfall / Origin Pulse2.6912:42
  7. 7Mega GarchompMegaMud Shot / Earth Power2.8513:27
  8. 8Mega SwampertMegaWater Gun / Hydro Cannon2.8813:37
  9. 9Mega Mewtwo XMegaLegendaryPsycho Cut / Dynamic Punch+2.8913:40
  10. 10Shadow KyogreShadowLegendarypartyWaterfall / Origin Pulse3.0214:15
  11. 11Shadow GroudonShadowLegendarypartyMud Shot / Precipice Blades3.0814:33
  12. 12Shadow RhyperiorShadowpartyMud-Slap / Rock Wrecker3.0914:35
  13. 16Shadow TyrantrumShadowpartyRock Throw / Meteor Beam3.1414:51

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Type a name, then Enter or click a result

Raid tier — Shadow Legendary Raid
Related countersHisuian Arcanine
Raid alerts…

Top 15 Shadow Arcanine counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers3small group
#AttackerMoveset
1Mega Greninjawaterdarkjoint top pickwaterWater ShurikenwaterSurf+3,78411:132.385.847.5%
2Mega StarmiewaterpsychicpsychicPsywavewaterLiquidation+3,70111:492.506.045.1%
3Primal GroudongroundfiregroundMud ShotgroundPrecipice Blades5,90212:112.585.543.8%
4Mega Mewtwo YpsychicpsychicPsycho CutpsychicFuture Sight+6,42812:382.675.842.2%
5Shadow Landorus (Therian)groundflyinggroundMud ShotgroundSandsear Storm3,92212:392.686.042.1%
6Primal KyogrewaterwaterWaterfallwaterOrigin Pulse5,90212:422.695.842.0%
7Mega GarchompdragongroundgroundMud ShotgroundEarth Power5,42413:272.855.439.6%
8Mega SwampertwatergroundwaterWater GunwaterHydro Cannon4,40113:372.885.939.2%
9Mega Mewtwo XpsychicfightingpsychicPsycho CutfightingDynamic Punch+6,11213:402.896.039.0%
10Shadow KyogrewaterwaterWaterfallwaterOrigin Pulse4,11514:153.026.037.4%
11Shadow GroudongroundgroundMud ShotgroundPrecipice Blades4,11514:333.086.036.7%
12Shadow RhyperiorgroundrockgroundMud-SlaprockRock Wrecker3,73314:353.096.036.6%
13Mega DiancierockfairyrockRock ThrowrockRock Slide4,34614:413.116.036.3%
14Mega RayquazadragonflyingdragonDragon TailflyingDragon Ascent5,71314:433.125.836.2%
15Mega BlastoisewaterwaterWater GunwaterHydro Cannon3,94114:473.136.036.0%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Arcanine.

Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Arcanine's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Arcanine weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (3)
  • Neutral (9)
  • Resists (6)

It resists bug0.625xsteel0.625xfire0.625xgrass0.625xice0.625xfairy0.625x— bringing one of those is throwing damage away.

What Arcanine throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
fireFire FangSTAB13+91.0s0.74s
darkSnarl11+131.0s0.75s
electricThunder Fang10+131.0s0.20s

Charged moves

MovePowerEnergyDurationHits at
fireFire BlastSTAB140-1004.0s2.90s
fireFlamethrowerSTAB65-502.0s1.30s
electricWild Charge90-502.5s1.60s
groundScorching Sands90-503.0s1.40s
psychicPsychic Fangs25-331.0s0.20s
darkCrunch65-333.0s1.10s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor1,5911,989
7/7/71,6062,008
8/8/81,6222,027
9/9/91,6372,047
10/10/101,6522,066
11/11/111,6682,085
12/12/121,6842,105
13/13/131,6992,124
14/14/141,7152,144
15/15/15hundo1,7312,164

Caught CP range 1,591 - 1,731, or 1,989 - 2,164 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 1,591, not at the 1,652 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 61 CP higher than this one. LeekDuck's published band agrees with the table above.

When it is in raids

From the raid schedule, refreshed daily.

Arcanine is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Shadow Tier 5: 15,000 HP, 5:00 timer, boss Attack 198 / Defense 148 (15/15/15 at tier CPM 0.82).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Greninja
waterdarkmega
Water Shuriken / Surf+
2.3811:1327.1
2
Mega Starmie
waterpsychicmega
Psywave / Liquidation+
2.5011:4929.9
3
Primal Groudon
groundfiremega
Mud Shot / Precipice Blades
2.5812:1117.4
4
Mega Mewtwo Y
psychicmega
Psycho Cut / Future Sight+
2.6712:3826.3
5
Shadow Landorus (Therian)
groundflyingshadow
Mud Shot / Sandsear Storm
2.6812:3933.1
6
Primal Kyogre
watermega
Waterfall / Origin Pulse
2.6912:4222.0
7
Mega Garchomp
dragongroundmega
Mud Shot / Earth Power
2.8513:2718.4
8
Mega Swampert
watergroundmega
Water Gun / Hydro Cannon
2.8813:3722.7
9
Mega Mewtwo X
psychicfightingmega
Psycho Cut / Dynamic Punch+
2.8913:4027.8
10
Shadow Kyogre
watershadow
Waterfall / Origin Pulse
3.0214:1534.6
11
Shadow Groudon
groundshadow
Mud Shot / Precipice Blades
3.0814:3331.5
12
Shadow Rhyperior
groundrockshadow
Mud-Slap / Rock Wrecker
3.0914:3529.3
13
Mega Diancie
rockfairymega
Rock Throw / Rock Slide
3.1114:4137.0
14
Mega Rayquaza
dragonflyingmega
Dragon Tail / Dragon Ascent
3.1214:4324.5
15
Mega Blastoise
watermega
Water Gun / Hydro Cannon
3.1314:4732.9
16
Shadow Tyrantrum
rockdragonshadow
Rock Throw / Meteor Beam
3.1414:5133.0
17
Landorus (Therian)
groundflying
Mud Shot / Sandsear Storm
3.1714:5832.1
18
Shadow Garchomp
dragongroundshadow
Mud Shot / Earth Power
3.2215:1327.2
19
Shadow Rampardos
rockshadow
Smack Down / Rock Slide
3.2215:1361.8
20
Shadow Swampert
watergroundshadow
Mud Shot / Hydro Cannon
3.2215:1435.5
21
Mega Tyranitar
rockdarkmega
Smack Down / Stone Edge
3.2915:3322.6
22
Shadow Gigalith
rockshadow
Lock-On / Meteor Beam
3.3515:5040.3
23
Shadow Samurott
watershadow
Waterfall / Hydro Cannon
3.3715:5547.9
24
Groudon
ground
Mud Shot / Precipice Blades
3.3815:5730.3
25
Inteleon
water
Water Gun / Hydro Cannon
3.4016:0355.9
26
Shadow Tyranitar
rockdarkshadow
Smack Down / Stone Edge
3.4116:0733.8
27
Shadow Feraligatr
watershadow
Waterfall / Hydro Cannon
3.4516:1946.1
28
Mega Gyarados
waterdarkmega
Waterfall / Hydro Pump
3.4716:2227.9
29
Shadow Greninja
waterdarkshadow
Water Shuriken / Hydro Cannon
3.4716:2363.4
30
Shadow Excadrill
groundsteelshadow
Mud-Slap / Scorching Sands
3.6517:1562.0
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.

Ranked 30 attackers in 1.3 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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