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Mega Altaria counters

#0334
Lobby CP
34,320
Attack
187
Defense
184
HP
9,000
Raid timer
5 min
300s

Caught CP range 1,081 - 1,145 (a Mega raid hands you Altaria).

Mega Altaria weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Mega Altaria is weak to poison1.6xsteel1.6xice1.6xfairy1.6x

  • Weak (4)
  • Neutral (6)
  • Resists (8)

It resists fighting0.625xbug0.625xfire0.625xwater0.625xgrass0.625xelectric0.625xdragon0.625xdark0.625xβ€” bringing one of those is throwing damage away.

Best Mega Altaria counters

Beating Mega Altaria should take 2 trainers with Pokemon of this strength. Difficulty rating 1.40 with the best counter, 6:29 to win.

Trainers2duo
#AttackerMoveset
1Metagrosssteelpsychicjoint top picksteelBullet PunchsteelMeteor Mash3,7916:291.406.078.2%
2TinkatonfairysteelfairyFairy WindsteelGigaton Hammer2,2506:491.475.374.4%
3ExcadrillgroundsteelsteelMetal ClawsteelIron Head3,2447:531.706.064.4%
4MamoswineicegroundicePowder SnowiceAvalanche3,3287:491.686.064.9%
5BaxcaliburdragoniceiceIce FangiceAvalanche3,5507:481.686.065.0%
6LucariofightingsteelsteelBullet PunchsteelMeteor Mash2,7037:421.666.065.8%
7RevavroomsteelpoisonpoisonPoison JabpoisonGunk Shot2,9518:071.756.062.5%
8KingambitdarksteelsteelMetal ClawsteelIron Head3,6148:101.766.062.2%
9Galarian Darmanitan (Standard)iceiceIce FangiceAvalanche3,1057:521.696.064.5%
10OverqwildarkpoisonpoisonPoison JabpoisonSludge Bomb2,9468:171.786.061.2%
11TogekissfairyflyingfairyCharmfairyDazzling Gleam3,3328:401.875.758.5%
12GardevoirpsychicfairyfairyCharmfairyDazzling Gleam3,0938:311.835.959.5%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Mega Altaria.

Estimator is how many trainers of this strength the fight needs. Power is the share of Mega Altaria's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 8 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1dragonDragon Breath+fireFlamethrowerhardest7:371.646.0100%
2flyingPeck+fireFlamethrower7:351.636.0100%
3dragonDragon Breath+fairyDazzling Gleam7:291.616.0100%
4flyingPeck+fairyDazzling Gleam7:291.616.0100%
5dragonDragon Breath+dragonDragon Pulse7:211.585.5100%
6flyingPeck+dragonDragon Pulse7:171.575.5100%
7flyingPeck+flyingSky Attack7:171.576.0100%
8dragonDragon Breath+flyingSky Attack7:161.566.0100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Mega Altaria throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
dragonDragon BreathSTAB6+40.5s0.30s
flyingPeck10+101.0s0.45s

Charged moves

MovePowerEnergyDurationHits at
flyingSky Attack80-502.0s1.50s
fairyDazzling GleamSTAB100-503.5s2.10s
fireFlamethrower65-502.0s1.30s
dragonDragon PulseSTAB90-503.5s2.05s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,0811,352
11/11/111,0941,368
12/12/121,1071,383
13/13/131,1191,399
14/14/141,1321,415
15/15/15hundo1,1451,432

Caught CP range 1,081 - 1,145, or 1,352 - 1,432 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-04.

Mega Altaria is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
222
Game Master
Base Defense
218
Game Master
Base Stamina
181
ignored by a raid boss
Tier CPM
0.79
9,000 fixed HP
Header numberWorked outValueInputs from
Attackfloor((222 + 15) x 0.79)187Game Master base Attack, tier CPM
Defensefloor((218 + 15) x 0.79)184Game Master base Defense, tier CPM
HP9,000 β€” fixed by tier, base Stamina 181 unused9,000tier HP pool
Lobby CPfloor((222 + 15) x sqrt(218 + 15) x sqrt(9,000) / 10) β€” no CPM term34,320Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.79, 9,000 HP, 300s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Mega Altaria's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.