Shadow Gyarados counters
waterflyingWater-type Male Grunt · slot 3Grunt
CP
7,285
Attack
429.7
x1.2 Shadow
Defense
205.6
x0.83 Shadow
HP
139
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Dragon Breath / Outrage
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicPsycho Cut electricWild ChargefairyPlay Rough | 4.833 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 2 | electricThunder Shock electricThunderboltrockRock Slide | 4.054 | 100% | 7.5 s 1.0 charged | 75% HP left on average | |
| 3 | electricVolt Switch electricWild ChargeelectricZap Cannon | 3.167 | 100% | 6.5 s 1.0 charged | 68% HP left on average | |
| 4 | electricThunder Shock electricParabolic ChargeelectricDischarge | 3.083 | 100% | 6.5 s 1.0 charged | 68% HP left on average | |
| 5 | electricThunder Shock electricWild ChargeelectricThunder | 3.000 | 100% | 5.5 s 1.0 charged | 67% HP left on average | |
| 6 | ghostShadow Claw steelMeteor MashpsychicPsychic | 2.982 | 100% | 7.5 s 1.0 charged | 66% HP left on average | |
| 7 | electricThunder Shock electricZap CannonelectricDischarge | 2.957 | 100% | 5.5 s 1.0 charged | 66% HP left on average | |
| 8 | electricThunder Shock electricWild ChargesteelGyro Ball | 2.900 | 100% | 5.5 s 1.0 charged | 66% HP left on average | |
| 9 | electricThunder Fang rockStone EdgerockWeather Ball (Rock) | 2.875 | 100% | 6.5 s 1.0 charged | 65% HP left on average | |
| 10 | poisonAcid rockPower GemrockRock Slide | 2.875 | 100% | 6.5 s 1.0 charged | 65% HP left on average | |
| 11 | bugFury Cutter electricTechno Blast (Electric)electricZap Cannon | 2.750 | 100% | 7.5 s 1.0 charged | 64% HP left on average | |
| 12 | electricVolt Switch electricWild ChargeelectricThunder | 2.708 | 100% | 6.5 s 1.0 charged | 63% HP left on average | |
| 13 | ghostShadow Claw electricThunder PunchrockRock Slide | 2.571 | 100% | 5.5 s 1.0 charged | 61% HP left on average | |
| 14 | electricSpark electricWild ChargeelectricPlasma Fists | 2.543 | 100% | 5.5 s 1.0 charged | 61% HP left on average | |
| 15 | fightingForce Palm electricThunder PunchghostShadow Ball | 2.533 | 100% | 6.5 s 1.0 charged | 61% HP left on average | |
| 16 | electricVolt Switch electricWild ChargeelectricZap Cannon | 2.533 | 100% | 6.5 s 1.0 charged | 61% HP left on average | |
| 17 | poisonAcid electricThunder PunchpoisonGunk Shot | 2.525 | 100% | 5.5 s 1.0 charged | 60% HP left on average | |
| 18 | icePowder Snow rockRock SlideiceBlizzard | 2.507 | 100% | 8.0 s 1.0 charged | 60% HP left on average | |
| 19 | electricThunder Shock electricThunderelectricThunder Punch | 2.357 | 100% | 5.5 s 1.0 charged | 58% HP left on average | |
| 20 | ghostShadow Claw electricThunder PunchgrassSolar Beam | 2.329 | 100% | 5.5 s 1.0 charged | 57% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.