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PoGoBud
Raid Hour · YveltalNext · 15h 15m

Shadow Feebas counters

waterWater-type Male Grunt · slot 1Grunt
CP
589
Attack
75.0
x1.2 Shadow
Defense
101.8
x0.83 Shadow
HP
60

You 0 shields, Rocket 0. Grunts never shield.

Best counters, averaged over every moveset

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Feebas
#PokemonMovesPowerWinsTimeResult
1
Shadow Ivysaur
grassRazor Leaf
grassSolar BeamgrassPower Whip
10.000
100%3.0 s
0.0 charged
95% HP left on average
2
Venusaur
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
10.000
100%3.0 s
0.0 charged
96% HP left on average
3
Shadow Venusaur
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
10.000
100%3.0 s
0.0 charged
96% HP left on average
4
Ivysaur
grassRazor Leaf
grassSolar BeamgrassPower Whip
8.875
100%4.0 s
0.0 charged
93% HP left on average
5
Pidgeot
flyingWing Attack
flyingBrave BirdflyingAir Cutter
8.825
100%5.5 s
1.0 charged
93% HP left on average
6
Shadow Pidgeot
flyingWing Attack
flyingBrave BirdflyingAir Cutter
8.825
100%5.5 s
1.0 charged
93% HP left on average
7
Blastoise
darkBite
normalSkull BashwaterHydro Cannon
8.700
100%5.5 s
1.0 charged
93% HP left on average
8
Shadow Blastoise
darkBite
normalSkull BashwaterHydro Cannon
8.700
100%5.5 s
1.0 charged
93% HP left on average
9
Charizard
flyingWing Attack
flyingAir CutterfireOverheat
8.675
100%5.5 s
1.0 charged
93% HP left on average
10
Shadow Charizard
flyingWing Attack
flyingAir CutterfireOverheat
8.675
100%5.5 s
1.0 charged
93% HP left on average
11
Shadow Beedrill
bugBug Bite
bugX-ScissorpoisonSludge Bomb
8.250
100%5.0 s
0.0 charged
92% HP left on average
12
Pidgeotto
flyingWing Attack
flyingAir CutterdragonTwister
8.200
100%5.5 s
1.0 charged
91% HP left on average
13
Shadow Butterfree
bugBug Bite
bugBug BuzzbugSignal Beam
8.100
100%5.0 s
0.0 charged
91% HP left on average
14
Wartortle
darkBite
waterAqua JetwaterHydro Pump
8.050
100%5.5 s
1.0 charged
91% HP left on average
15
Shadow Wartortle
darkBite
waterAqua JetwaterHydro Pump
8.050
100%5.5 s
1.0 charged
91% HP left on average
16
Charmeleon
normalScratch
fireFlamethrowerfireFire Punch
8.025
100%5.5 s
1.0 charged
91% HP left on average
17
Alolan Raticate
normalQuick Attack
normalHyper BeamdarkCrunch
7.979
100%6.5 s
1.0 charged
91% HP left on average
18
Shadow Alolan Raticate
normalQuick Attack
normalHyper BeamdarkCrunch
7.979
100%6.5 s
1.0 charged
91% HP left on average
19
Beedrill
bugBug Bite
bugX-ScissorpoisonSludge Bomb
7.708
100%6.0 s
0.0 charged
90% HP left on average
20
Bulbasaur
grassVine Whip
grassPower WhipgrassSeed Bomb
7.600
100%5.5 s
1.0 charged
89% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.