Shadow Walrein counters
icewaterWater-type Female Grunt · slot 3Grunt
CP
5,853
Attack
336.2
x1.2 Shadow
Defense
195.3
x0.83 Shadow
HP
155
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Waterfall / Blizzard
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath dragonDraco MeteordragonSpacial Rend | 5.031 | 100% | 7.5 s 1.0 charged | 80% HP left on average | |
| 2 | dragonDragon Breath fightingSuperpowerdragonDraco Meteor | 4.538 | 100% | 5.5 s 1.0 charged | 78% HP left on average | |
| 3 | fightingLow Kick fightingClose CombatfightingSecret Sword | 4.214 | 100% | 5.5 s 1.0 charged | 76% HP left on average | |
| 4 | dragonDragon Breath fightingAura SphereelectricThunder | 4.154 | 100% | 5.5 s 1.0 charged | 76% HP left on average | |
| 5 | dragonDragon Breath fightingAura SpheregrassSolar Beam | 4.154 | 100% | 5.5 s 1.0 charged | 76% HP left on average | |
| 6 | grassVine Whip grassPower WhipgrassEnergy Ball | 4.063 | 100% | 6.5 s 1.0 charged | 75% HP left on average | |
| 7 | dragonDragon Breath dragonDraco MeteorfireFire Blast | 4.025 | 100% | 9.0 s 1.0 charged | 75% HP left on average | |
| 8 | fightingLow Kick fightingSuperpowergrassSolar Beam | 3.844 | 100% | 5.5 s 1.0 charged | 74% HP left on average | |
| 9 | dragonDragon Breath fightingSuperpowerdragonDraco Meteor | 3.687 | 100% | 5.5 s 1.0 charged | 73% HP left on average | |
| 10 | fightingDouble Kick fightingClose CombatgrassLeaf Blade | 3.687 | 100% | 6.5 s 1.0 charged | 73% HP left on average | |
| 11 | dragonDragon Tail electricFusion BoltrockStone Edge | 3.661 | 100% | 6.5 s 1.0 charged | 73% HP left on average | |
| 12 | dragonDragon Breath fightingFocus BlastrockAncient Power | 3.661 | 100% | 7.5 s 1.0 charged | 73% HP left on average | |
| 13 | dragonDragon Breath fightingAura SpheregrassSolar Beam | 3.600 | 100% | 5.5 s 1.0 charged | 72% HP left on average | |
| 14 | dragonDragon Breath dragonDraco MeteorfireFire Blast | 3.578 | 100% | 9.0 s 1.0 charged | 72% HP left on average | |
| 15 | dragonDragon Tail fightingClose CombatfightingUpper Hand | 3.500 | 100% | 6.5 s 1.0 charged | 71% HP left on average | |
| 16 | grassVine Whip grassSolar BeamgrassPower Whip | 3.375 | 100% | 7.5 s 1.0 charged | 70% HP left on average | |
| 17 | dragonDragon Breath ghostShadow ForcerockAncient Power | 3.371 | 100% | 9.0 s 1.0 charged | 70% HP left on average | |
| 18 | dragonDragon Breath electricWild ChargeelectricFusion Bolt | 3.327 | 100% | 6.5 s 1.0 charged | 70% HP left on average | |
| 19 | fightingLow Kick grassFrenzy PlantfightingSuperpower | 3.327 | 100% | 6.5 s 1.0 charged | 70% HP left on average | |
| 20 | poisonPoison Jab dragonDynamax CannondragonDragon Pulse | 3.186 | 100% | 8.5 s 1.0 charged | 69% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.