Shadow Swampert counters
watergroundWater-type Female Grunt · slot 2Grunt
CP
6,383
Attack
380.4
x1.2 Shadow
Defense
194.3
x0.83 Shadow
HP
144
You 2 shields, Rocket 0. Grunts never shield.
Best counters against Water Gun / Muddy Water
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | grassBullet Seed grassSeed BombdragonOutrage | 5.676 | 100% | 6.5 s 2.0 charged | 82% HP left on average | |
| 2 | grassBullet Seed grassSolar BeamgrassSeed Bomb | 5.243 | 100% | 6.5 s 2.0 charged | 81% HP left on average | |
| 3 | fightingDouble Kick grassLeaf BladefightingClose Combat | 5.222 | 100% | 5.0 s 1.0 charged | 81% HP left on average | |
| 4 | grassVine Whip grassLeaf BladegrassSeed Bomb | 4.700 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 5 | grassBullet Seed grassSeed BombdragonOutrage | 4.649 | 100% | 6.5 s 2.0 charged | 78% HP left on average | |
| 6 | dragonDragon Tail dragonDynamax CannonpoisonSludge Bomb | 4.472 | 100% | 8.0 s 2.0 charged | 78% HP left on average | |
| 7 | grassBullet Seed grassEnergy BallgrassSeed Bomb | 4.388 | 100% | 6.5 s 2.0 charged | 77% HP left on average | |
| 8 | dragonDragon Breath dragonDraco MeteorwaterAqua Tail | 4.275 | 100% | 8.0 s 2.0 charged | 77% HP left on average | |
| 9 | dragonDragon Breath dragonDraco MeteordragonSpacial Rend | 4.275 | 100% | 8.0 s 2.0 charged | 77% HP left on average | |
| 10 | grassVine Whip grassPower WhipgrassEnergy Ball | 4.245 | 100% | 6.5 s 2.0 charged | 76% HP left on average | |
| 11 | grassMagical Leaf grassLeaf StormgrassSeed Bomb | 4.102 | 100% | 6.5 s 2.0 charged | 76% HP left on average | |
| 12 | ghostAstonish grassLeaf StormgrassEnergy Ball | 4.000 | 100% | 8.5 s 2.0 charged | 75% HP left on average | |
| 13 | grassBullet Seed grassSolar BeamgrassSeed Bomb | 3.959 | 100% | 6.5 s 2.0 charged | 75% HP left on average | |
| 14 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 3.862 | 100% | 9.5 s 2.0 charged | 74% HP left on average | |
| 15 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 3.862 | 100% | 9.5 s 2.0 charged | 74% HP left on average | |
| 16 | fightingLow Kick fightingClose CombatfightingSecret Sword | 3.837 | 100% | 6.5 s 2.0 charged | 74% HP left on average | |
| 17 | dragonDragon Breath grassPower WhipdragonDraco Meteor | 3.796 | 100% | 7.5 s 2.0 charged | 74% HP left on average | |
| 18 | grassVine Whip grassSolar BeamgrassPower Whip | 3.792 | 100% | 8.0 s 2.0 charged | 74% HP left on average | |
| 19 | grassVine Whip grassFrenzy PlantgrassSolar Beam | 3.755 | 100% | 6.5 s 2.0 charged | 73% HP left on average | |
| 20 | dragonDragon Tail ghostShadow ForceghostShadow Ball | 3.638 | 100% | 10.0 s 2.0 charged | 73% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.