Shadow Swampert counters
watergroundWater-type Female Grunt · slot 2Grunt
CP
6,383
Attack
380.4
x1.2 Shadow
Defense
194.3
x0.83 Shadow
HP
144
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Water Gun / Muddy Water
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingDouble Kick grassLeaf BladefightingClose Combat | 5.056 | 100% | 5.0 s 1.0 charged | 80% HP left on average | |
| 2 | grassVine Whip grassLeaf BladegrassSeed Bomb | 3.800 | 100% | 5.5 s 1.0 charged | 74% HP left on average | |
| 3 | ghostShadow Claw grassSeed BombghostShadow Ball | 3.460 | 100% | 5.5 s 1.0 charged | 71% HP left on average | |
| 4 | grassBullet Seed grassFrenzy PlantgrassLeaf Blade | 3.378 | 100% | 5.0 s 1.0 charged | 70% HP left on average | |
| 5 | grassBullet Seed grassSeed BombdragonOutrage | 3.076 | 100% | 6.5 s 2.0 charged | 67% HP left on average | |
| 6 | ghostShadow Claw grassSeed BombghostShadow Ball | 2.883 | 100% | 5.5 s 1.0 charged | 65% HP left on average | |
| 7 | grassBullet Seed grassFrenzy PlantgrassLeaf Blade | 2.815 | 100% | 5.0 s 1.0 charged | 64% HP left on average | |
| 8 | grassRazor Leaf grassFrenzy PlantgrassSolar Beam | 2.783 | 100% | 6.0 s 0.0 charged | 64% HP left on average | |
| 9 | bugFury Cutter grassLeaf BladefightingSacred Sword | 2.778 | 100% | 5.0 s 1.0 charged | 64% HP left on average | |
| 10 | electricThunder Shock grassEnergy BallelectricWild Charge | 2.760 | 100% | 5.5 s 1.0 charged | 64% HP left on average | |
| 11 | dragonDragon Breath dragonDraco MeteordragonSpacial Rend | 2.554 | 100% | 8.0 s 2.0 charged | 61% HP left on average | |
| 12 | grassBullet Seed grassLeaf BladegrassLeaf Tornado | 2.500 | 100% | 5.0 s 1.0 charged | 60% HP left on average | |
| 13 | grassBullet Seed grassSeed BombdragonOutrage | 2.493 | 100% | 6.5 s 2.0 charged | 60% HP left on average | |
| 14 | grassBullet Seed grassEnergy BallgrassSeed Bomb | 2.430 | 100% | 6.5 s 2.0 charged | 59% HP left on average | |
| 15 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 2.337 | 100% | 9.5 s 2.0 charged | 57% HP left on average | |
| 16 | dragonDragon Tail dragonDynamax CannonpoisonSludge Bomb | 2.323 | 100% | 8.0 s 2.0 charged | 57% HP left on average | |
| 17 | grassRazor Leaf grassLeaf StormgrassSolar Beam | 2.300 | 100% | 6.0 s 0.0 charged | 57% HP left on average | |
| 18 | ghostAstonish grassLeaf StormgrassEnergy Ball | 2.257 | 100% | 8.5 s 2.0 charged | 56% HP left on average | |
| 19 | grassVine Whip grassPower WhipgrassEnergy Ball | 2.244 | 100% | 6.5 s 2.0 charged | 55% HP left on average | |
| 20 | dragonDragon Breath dragonDraco MeteorwaterAqua Tail | 2.243 | 100% | 8.5 s 2.0 charged | 55% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.