Shadow Swampert counters
watergroundWater-type Female Grunt · slot 2Grunt
CP
6,383
Attack
380.4
x1.2 Shadow
Defense
194.3
x0.83 Shadow
HP
144
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Mud Shot / Sludge
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingDouble Kick grassLeaf BladefightingClose Combat | 10.000 | 100% | 5.0 s 1.0 charged | 91% HP left on average | |
| 2 | grassBullet Seed grassFrenzy PlantgrassLeaf Blade | 7.600 | 100% | 5.0 s 1.0 charged | 87% HP left on average | |
| 3 | grassBullet Seed grassFrenzy PlantgrassLeaf Blade | 6.333 | 100% | 5.0 s 1.0 charged | 84% HP left on average | |
| 4 | bugFury Cutter grassLeaf BladefightingSacred Sword | 4.464 | 100% | 5.0 s 1.0 charged | 78% HP left on average | |
| 5 | grassBullet Seed grassLeaf BladegrassGrass Knot | 4.393 | 100% | 5.0 s 1.0 charged | 77% HP left on average | |
| 6 | grassBullet Seed grassLeaf BladegrassGrass Knot | 3.844 | 100% | 5.0 s 1.0 charged | 74% HP left on average | |
| 7 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 2.113 | 100% | 9.5 s 2.0 charged | 53% HP left on average | |
| 8 | iceIce Fang fightingClose CombatnormalGiga Impact | 2.049 | 100% | 8.5 s 2.0 charged | 51% HP left on average | |
| 9 | normalScratch grassTrailblazegroundHigh Horsepower | 2.034 | 100% | 7.0 s 2.0 charged | 51% HP left on average | |
| 10 | ghostShadow Claw ghostShadow BallpsychicFuture Sight | 1.892 | 100% | 7.5 s 2.0 charged | 47% HP left on average | |
| 11 | psychicPsycho Cut grassGrass KnotpsychicFuture Sight | 1.882 | 100% | 6.5 s 2.0 charged | 47% HP left on average | |
| 12 | dragonDragon Tail groundEarthquakedragonOutrage | 1.832 | 100% | 10.0 s 2.0 charged | 45% HP left on average | |
| 13 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 1.800 | 100% | 9.5 s 2.0 charged | 44% HP left on average | |
| 14 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 1.787 | 100% | 9.5 s 2.0 charged | 44% HP left on average | |
| 15 | bugFury Cutter grassTrailblazebugX-Scissor | 1.767 | 100% | 7.0 s 2.0 charged | 43% HP left on average | |
| 16 | groundMud Shot grassSolar BeamgroundPrecipice Blades | 1.755 | 100% | 7.5 s 2.0 charged | 43% HP left on average | |
| 17 | groundMud Shot groundEarthquakedragonOutrage | 1.739 | 100% | 7.5 s 2.0 charged | 43% HP left on average | |
| 18 | bugFury Cutter normalTechno Blast (Normal)bugX-Scissor | 1.730 | 100% | 8.0 s 2.0 charged | 42% HP left on average | |
| 19 | bugFury Cutter iceTechno Blast (Ice)bugX-Scissor | 1.730 | 100% | 8.0 s 2.0 charged | 42% HP left on average | |
| 20 | bugFury Cutter waterTechno Blast (Water)bugX-Scissor | 1.730 | 100% | 8.0 s 2.0 charged | 42% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.