Shadow Tentacool counters
waterpoisonWater-type Female Grunt ยท slot 1Grunt
CP
2,230
Attack
191.2
x1.2 Shadow
Defense
167.6
x0.83 Shadow
HP
81
You 2 shields, Rocket 0. Grunts never shield.
Best counters against Poison Sting / Wrap
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | darkBite darkDark PulsedarkBrutal Swing | 10.000 | 100% | 5.0 s 1.0 charged | 92% HP left on average | |
| 2 | bugFury Cutter grassTrailblazedarkNight Slash | 10.000 | 100% | 5.0 s 1.0 charged | 92% HP left on average | |
| 3 | normalScratch groundHigh HorsepowernormalSwift | 10.000 | 100% | 5.0 s 1.0 charged | 95% HP left on average | |
| 4 | normalScratch groundHigh HorsepowernormalSwift | 10.000 | 100% | 5.0 s 1.0 charged | 93% HP left on average | |
| 5 | bugFury Cutter fireTechno Blast (Fire)steelMagnet Bomb | 10.000 | 100% | 5.5 s 1.0 charged | 93% HP left on average | |
| 6 | bugFury Cutter iceTechno Blast (Ice)steelMagnet Bomb | 10.000 | 100% | 5.5 s 1.0 charged | 93% HP left on average | |
| 7 | bugFury Cutter waterTechno Blast (Water)steelMagnet Bomb | 10.000 | 100% | 5.5 s 1.0 charged | 93% HP left on average | |
| 8 | ghostShadow Claw electricThunder PunchfightingClose Combat | 10.000 | 100% | 5.5 s 1.0 charged | 91% HP left on average | |
| 9 | groundMud-Slap groundEarthquakegroundMud Bomb | 9.000 | 100% | 6.0 s 1.0 charged | 89% HP left on average | |
| 10 | ghostShadow Claw fightingClose CombatbugX-Scissor | 8.100 | 100% | 5.5 s 1.0 charged | 88% HP left on average | |
| 11 | groundMud Shot groundEarthquakegroundScorching Sands | 8.000 | 100% | 6.5 s 2.0 charged | 88% HP left on average | |
| 12 | darkSnarl ghostShadow BallnormalSwift | 7.938 | 100% | 5.0 s 1.0 charged | 87% HP left on average | |
| 13 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 7.882 | 100% | 6.5 s 2.0 charged | 87% HP left on average | |
| 14 | groundMud Shot groundMud BombghostShadow Ball | 7.857 | 100% | 5.5 s 2.0 charged | 87% HP left on average | |
| 15 | dragonDragon Breath dragonGlaive RushdragonOutrage | 7.680 | 100% | 5.5 s 1.0 charged | 87% HP left on average | |
| 16 | psychicConfusion psychicPsystrikepsychicPsychic | 7.500 | 100% | 4.0 s 0.0 charged | 87% HP left on average | |
| 17 | darkBite darkCrunchgrassTrailblaze | 7.423 | 100% | 7.0 s 2.0 charged | 87% HP left on average | |
| 18 | poisonAcid electricWild ChargeelectricDischarge | 7.333 | 100% | 5.5 s 2.0 charged | 86% HP left on average | |
| 19 | dragonDragon Breath dragonOutragedragonTwister | 7.280 | 100% | 5.5 s 1.0 charged | 86% HP left on average | |
| 20 | groundMud Shot groundEarthquakegroundMud Bomb | 7.000 | 100% | 5.5 s 2.0 charged | 86% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.