Shadow Tentacool counters
waterpoisonWater-type Female Grunt ยท slot 1Grunt
CP
2,230
Attack
191.2
x1.2 Shadow
Defense
167.6
x0.83 Shadow
HP
81
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Poison Sting / Wrap
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | darkBite darkDark PulsedarkBrutal Swing | 10.000 | 100% | 5.0 s 1.0 charged | 91% HP left on average | |
| 2 | ghostShadow Claw electricThunder PunchfightingClose Combat | 10.000 | 100% | 5.5 s 1.0 charged | 91% HP left on average | |
| 3 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 6.889 | 100% | 6.5 s 2.0 charged | 85% HP left on average | |
| 4 | dragonDragon Breath dragonOutragenormalSwift | 5.958 | 100% | 5.0 s 1.0 charged | 83% HP left on average | |
| 5 | ghostHex ghostShadow BallrockPower Gem | 5.852 | 100% | 6.5 s 2.0 charged | 83% HP left on average | |
| 6 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 5.070 | 100% | 7.5 s 2.0 charged | 80% HP left on average | |
| 7 | electricThunder Shock electricThunderelectricThunder Punch | 4.933 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 8 | electricThunder Shock electricWild ChargeelectricThunder | 4.767 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 9 | psychicConfusion psychicFuture SightpsychicPsychic | 4.744 | 100% | 6.0 s 1.0 charged | 79% HP left on average | |
| 10 | ghostShadow Claw ghostShadow BallnormalSwift | 4.680 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 11 | electricSpark electricZap CannonrockRock Slide | 4.593 | 100% | 7.5 s 2.0 charged | 78% HP left on average | |
| 12 | ghostHex electricThunderghostShadow Ball | 4.500 | 100% | 6.5 s 2.0 charged | 78% HP left on average | |
| 13 | electricThunder Shock electricThunderelectricDischarge | 4.371 | 100% | 5.5 s 1.0 charged | 77% HP left on average | |
| 14 | electricThunder Shock electricThunderelectricThunder Punch | 4.229 | 100% | 5.5 s 1.0 charged | 76% HP left on average | |
| 15 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 4.192 | 100% | 7.5 s 2.0 charged | 76% HP left on average | |
| 16 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 4.192 | 100% | 7.5 s 2.0 charged | 76% HP left on average | |
| 17 | electricThunder Shock electricWild ChargeelectricThunder | 4.086 | 100% | 5.5 s 1.0 charged | 76% HP left on average | |
| 18 | electricSpark electricZap CannonrockRock Slide | 4.000 | 100% | 7.5 s 2.0 charged | 75% HP left on average | |
| 19 | groundSand Attack groundEarth PowergroundSand Tomb | 3.974 | 100% | 7.0 s 2.0 charged | 75% HP left on average | |
| 20 | electricThunder Fang groundEarthquakepsychicPsychic Fangs | 3.865 | 100% | 6.5 s 2.0 charged | 74% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.