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PoGoBud
Raid Hour · YveltalNext · 20h 24m

Shadow Alolan Sandslash counters

icesteelSteel-type Male Grunt · slot 3Grunt
CP
5,226
Attack
327.9
x1.2 Shadow
Defense
214.9
x0.83 Shadow
HP
118

You 2 shields, Rocket 0. Grunts never shield.

Best counters against Metal Claw / Bulldoze

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Alolan Sandslash
#PokemonMovesPowerWinsTimeResult
1
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
8.850
100%5.0 s
1.0 charged
89% HP left on average
2
Shadow Heatran
fireFire Spin
fireFire BlastfireFlamethrower
7.375
100%6.0 s
0.0 charged
86% HP left on average
3
Heatran
fireFire Spin
fireFire BlastfireMagma Storm
7.375
100%6.5 s
1.0 charged
86% HP left on average
4
Melmetal
electricThunder Shock
fightingSuperpowerfightingDynamic Punch
7.333
100%5.5 s
1.0 charged
86% HP left on average
5
Victini
normalQuick Attack
fireV-createfireOverheat
6.300
100%5.5 s
1.0 charged
84% HP left on average
6
Magnezone
electricVolt Switch
electricWild ChargeelectricZap Cannon
6.125
100%6.5 s
1.0 charged
84% HP left on average
7
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
5.900
100%5.5 s
1.0 charged
83% HP left on average
8
Raikou
electricThunder Shock
fightingAura SphereelectricWild Charge
5.833
100%5.5 s
1.0 charged
83% HP left on average
9
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatsteelBehemoth Bash
5.821
100%7.5 s
1.0 charged
83% HP left on average
10
Volcanion
fireIncinerate
fireOverheatgroundEarth Power
5.786
100%7.5 s
0.0 charged
83% HP left on average
11
Shadow Empoleon
waterWaterfall
waterHydro CannonwaterHydro Pump
5.567
100%6.5 s
1.0 charged
82% HP left on average
12
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
5.531
100%5.0 s
1.0 charged
82% HP left on average
13
Metagross
ghostShadow Claw
groundEarthquakesteelMeteor Mash
5.400
100%6.5 s
1.0 charged
81% HP left on average
14
Jirachi
psychicConfusion
fightingAura SpheresteelDoom Desire
5.250
100%6.5 s
1.0 charged
81% HP left on average
15
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
5.250
100%6.5 s
1.0 charged
81% HP left on average
16
Solgaleo
fireFire Spin
fireFlamethrowersteelIron Head
5.238
100%8.0 s
1.0 charged
81% HP left on average
17
Ho-Oh
fireIncinerate
fireSacred Fire++fireSacred Fire
5.143
100%7.5 s
0.0 charged
81% HP left on average
18
Zygarde (Complete)
darkBite
groundEarthquakegroundBulldoze
5.063
100%8.0 s
1.0 charged
80% HP left on average
19
Zapdos
electricThunder Shock
fireHeat WaveelectricZap Cannon
5.000
100%5.5 s
1.0 charged
80% HP left on average
20
Shadow Raikou
electricThunder Shock
fightingAura SphereelectricWild Charge
5.000
100%5.5 s
1.0 charged
80% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.