Shadow Alolan Sandslash counters
icesteelSteel-type Male Grunt · slot 3Grunt
CP
5,226
Attack
327.9
x1.2 Shadow
Defense
214.9
x0.83 Shadow
HP
118
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 6.307 | 100% | 5.0 s 1.0 charged | 84% HP left on average | |
| 2 | electricThunder Shock fightingDynamic PunchsteelDouble Iron Bash | 4.806 | 92% | 5.5 s 1.2 charged | 72% HP left on average | |
| 3 | normalQuick Attack fireV-createfireOverheat | 4.729 | 92% | 5.6 s 1.1 charged | 71% HP left on average | |
| 4 | fireFire Spin fireFire BlastfireMagma Storm | 4.292 | 83% | 6.4 s 1.3 charged | 62% HP left on average | |
| 5 | fightingLow Kick fightingClose CombatfightingSecret Sword | 3.889 | 100% | 5.5 s 1.2 charged | 67% HP left on average | |
| 6 | fireFire Spin fireFire BlastfireMagma Storm | 3.547 | 83% | 6.4 s 1.3 charged | 58% HP left on average | |
| 7 | fireEmber fireHeat WavedarkCrunch | 3.486 | 92% | 5.5 s 1.1 charged | 64% HP left on average | |
| 8 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 3.462 | 100% | 5.0 s 1.0 charged | 68% HP left on average | |
| 9 | electricThunder Shock fightingAura SphereelectricWild Charge | 3.243 | 83% | 5.5 s 1.0 charged | 60% HP left on average | |
| 10 | psychicConfusion fightingAura SpheresteelDoom Desire | 3.111 | 83% | 6.4 s 1.3 charged | 56% HP left on average | |
| 11 | fightingLow Kick fightingClose CombatwaterHydro Cannon | 3.108 | 92% | 5.5 s 1.1 charged | 60% HP left on average | |
| 12 | bugFury Cutter fightingSacred SwordgrassLeaf Blade | 3.077 | 100% | 5.0 s 1.0 charged | 64% HP left on average | |
| 13 | fireFire Fang fireOverheatfireFire Blast | 2.950 | 92% | 6.0 s 0.2 charged | 60% HP left on average | |
| 14 | fireEmber fireOverheatfireFire Punch | 2.909 | 92% | 5.5 s 1.1 charged | 59% HP left on average | |
| 15 | electricThunder Shock fireHeat WaveelectricZap Cannon | 2.857 | 83% | 5.5 s 1.0 charged | 51% HP left on average | |
| 16 | fightingLow Kick fightingFocus BlastdarkDark Pulse | 2.775 | 83% | 6.4 s 1.3 charged | 52% HP left on average | |
| 17 | electricThunder Shock fightingAura SphereelectricWild Charge | 2.773 | 83% | 5.5 s 1.0 charged | 56% HP left on average | |
| 18 | fireFire Fang fireOverheatfireFusion Flare | 2.702 | 83% | 5.9 s 0.2 charged | 53% HP left on average | |
| 19 | ghostHex fireBlast BurnfireFlamethrower | 2.618 | 83% | 6.4 s 1.3 charged | 49% HP left on average | |
| 20 | fireIncinerate fireOverheatgroundEarth Power | 2.581 | 75% | 7.0 s 0.7 charged | 42% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.