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PoGoBud
Raid Hour · YveltalNext · 22h 22m

Shadow Probopass counters

rocksteelSteel-type Male Grunt · slot 3Grunt
CP
4,473
Attack
256.0
x1.2 Shadow
Defense
297.1
x0.83 Shadow
HP
102

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Rock Throw / Rock Slide

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Probopass
#PokemonMovesPowerWinsTimeResult
1
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
10.000
100%5.0 s
1.0 charged
91% HP left on average
2
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatsteelBehemoth Bash
8.238
100%7.5 s
1.0 charged
88% HP left on average
3
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
7.833
100%5.0 s
1.0 charged
87% HP left on average
4
Zygarde (Complete)
darkBite
groundEarthquakegroundBulldoze
6.918
100%7.5 s
1.0 charged
86% HP left on average
5
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
6.714
100%5.0 s
1.0 charged
85% HP left on average
6
Melmetal
electricThunder Shock
fightingSuperpowerfightingDynamic Punch
6.686
100%5.5 s
1.0 charged
85% HP left on average
7
Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
6.143
100%5.5 s
1.0 charged
84% HP left on average
8
Garchomp
groundMud Shot
groundEarthquakegroundSand Tomb
6.086
100%5.5 s
1.0 charged
84% HP left on average
9
Kommo-o
steelMetal Sound
fightingClose CombatfightingUpper Hand
5.467
100%5.5 s
1.0 charged
82% HP left on average
10
Shadow Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
5.375
100%5.5 s
1.0 charged
81% HP left on average
11
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
5.371
100%5.5 s
1.0 charged
81% HP left on average
12
Galarian Stunfisk
groundMud Shot
groundEarthquakesteelFlash Cannon
5.350
100%8.5 s
1.0 charged
81% HP left on average
13
Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
5.257
100%5.5 s
1.0 charged
81% HP left on average
14
Throh
fightingLow Kick
fightingFocus BlastfightingBrick Break
5.133
100%5.5 s
1.0 charged
81% HP left on average
15
Hippowdon
groundSand Attack
groundEarthquakegroundEarth Power
5.071
100%7.0 s
1.0 charged
80% HP left on average
16
Zygarde (Fifty Percent)
darkBite
groundEarthquakegroundBulldoze
5.071
100%7.5 s
1.0 charged
80% HP left on average
17
Jirachi
psychicConfusion
fightingAura SpheresteelDoom Desire
4.786
100%6.5 s
1.0 charged
79% HP left on average
18
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
4.786
100%6.5 s
1.0 charged
79% HP left on average
19
Shadow Garchomp
groundMud Shot
groundEarthquakegroundSand Tomb
4.733
100%5.5 s
1.0 charged
79% HP left on average
20
Shadow Throh
fightingLow Kick
fightingFocus BlastfightingBrick Break
4.620
100%5.5 s
1.0 charged
78% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.