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PoGoBud
Raid Hour · YveltalNext · 20h 21m

Shadow Aggron counters

steelrockSteel-type Male Grunt · slot 3Grunt
CP
6,459
Attack
363.9
x1.2 Shadow
Defense
278.6
x0.83 Shadow
HP
113

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Smack Down / Thunder

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Aggron
#PokemonMovesPowerWinsTimeResult
1
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
7.833
100%5.0 s
1.0 charged
87% HP left on average
2
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatsteelBehemoth Bash
7.208
100%7.5 s
1.0 charged
86% HP left on average
3
Zygarde (Complete)
darkBite
groundEarthquakegroundBulldoze
6.519
100%7.5 s
1.0 charged
85% HP left on average
4
Melmetal
electricThunder Shock
fightingSuperpowerfightingDynamic Punch
5.571
100%5.5 s
1.0 charged
82% HP left on average
5
Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
5.513
100%5.5 s
1.0 charged
82% HP left on average
6
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
5.222
100%5.0 s
1.0 charged
81% HP left on average
7
Garchomp
groundMud Shot
groundEarthquakegroundSand Tomb
5.071
100%5.5 s
1.0 charged
80% HP left on average
8
Kommo-o
steelMetal Sound
fightingClose CombatfightingUpper Hand
4.970
100%5.5 s
1.0 charged
80% HP left on average
9
Throh
fightingLow Kick
fightingFocus BlastfightingBrick Break
4.813
100%5.5 s
1.0 charged
79% HP left on average
10
Shadow Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
4.778
100%5.5 s
1.0 charged
79% HP left on average
11
Annihilape
fightingLow Kick
fightingClose CombatfightingLow Sweep
4.778
100%5.5 s
1.0 charged
79% HP left on average
12
Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
4.718
100%5.5 s
1.0 charged
79% HP left on average
13
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
4.476
100%5.0 s
1.0 charged
78% HP left on average
14
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
4.476
100%5.5 s
1.0 charged
78% HP left on average
15
Zygarde (Fifty Percent)
darkBite
groundEarthquakegroundBulldoze
4.437
100%7.5 s
1.0 charged
77% HP left on average
16
Galarian Stunfisk
groundMud Shot
groundEarthquakesteelFlash Cannon
4.280
100%8.5 s
1.0 charged
77% HP left on average
17
Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
4.278
100%5.5 s
1.0 charged
77% HP left on average
18
Zacian (Crowned Sword)
steelMetal Claw
fightingClose CombatsteelBehemoth Blade
3.932
100%7.5 s
1.0 charged
75% HP left on average
19
Jirachi
psychicConfusion
fightingAura SpheresteelDoom Desire
3.865
100%6.5 s
1.0 charged
74% HP left on average
20
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
3.865
100%6.5 s
1.0 charged
74% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.