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PoGoBud
Raid Hour · YveltalNext · 17h 0m

Shadow Aggron counters

steelrockSteel-type Male Grunt · slot 3Grunt
CP
6,459
Attack
363.9
x1.2 Shadow
Defense
278.6
x0.83 Shadow
HP
113

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Metal Sound / Brick Break

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Aggron
#PokemonMovesPowerWinsTimeResult
1
Empoleon
waterWaterfall
waterHydro CannonwaterHydro Pump
8.476
100%6.5 s
2.0 charged
88% HP left on average
2
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
7.833
100%5.0 s
1.0 charged
87% HP left on average
3
Shadow Empoleon
steelMetal Sound
waterHydro CannonwaterHydro Pump
6.846
100%5.5 s
2.0 charged
85% HP left on average
4
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
6.484
100%6.5 s
2.0 charged
85% HP left on average
5
Heatran
fireFire Spin
groundEarth PowerfireFire Blast
6.483
100%8.5 s
2.0 charged
85% HP left on average
6
Shadow Magnezone
electricVolt Switch
electricWild ChargeelectricZap Cannon
6.038
100%6.5 s
2.0 charged
83% HP left on average
7
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
5.222
100%5.0 s
1.0 charged
81% HP left on average
8
Shadow Heatran
fireFire Spin
groundEarth PowerfireFire Blast
5.222
100%8.5 s
2.0 charged
81% HP left on average
9
Snorlax
psychicPsywave
fightingSuperpowergroundEarthquake
4.738
100%5.5 s
2.0 charged
79% HP left on average
10
Samurott
waterWaterfall
waterHydro CannonwaterHydro Pump
4.732
100%6.5 s
2.0 charged
79% HP left on average
11
Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
4.674
100%5.5 s
2.0 charged
79% HP left on average
12
Magmortar
fightingKarate Chop
groundScorching SandsfightingBrick Break
4.556
100%5.5 s
2.0 charged
78% HP left on average
13
Paldean Tauros (Aqua)
fightingDouble Kick
groundEarthquakewaterAqua Jet
4.556
100%6.5 s
2.0 charged
78% HP left on average
14
Shadow Raikou
electricThunder Shock
fightingAura SphereelectricWild Charge
4.537
100%5.5 s
2.0 charged
78% HP left on average
15
Hisuian Samurott
waterWaterfall
fightingSacred SworddarkDark Pulse
4.537
100%6.5 s
2.0 charged
78% HP left on average
16
Shadow Swampert
groundMud Shot
groundEarthquakewaterHydro Cannon
4.370
100%5.5 s
2.0 charged
77% HP left on average
17
Magnezone
steelMetal Sound
electricWild ChargesteelFlash Cannon
4.361
100%9.5 s
2.0 charged
77% HP left on average
18
Quaquaval
fightingLow Kick
fightingClose CombatwaterHydro Cannon
4.341
100%5.5 s
2.0 charged
77% HP left on average
19
Shadow Feraligatr
waterWaterfall
waterHydro CannonwaterHydro Pump
4.341
100%6.5 s
2.0 charged
77% HP left on average
20
Shadow Samurott
bugFury Cutter
waterHydro CannonwaterHydro Pump
4.217
100%5.5 s
2.0 charged
76% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.