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PoGoBud
Raid Hour · YveltalNext · 16h 36m

Shadow Aggron counters

steelrockSteel-type Male Grunt · slot 3Grunt
CP
6,459
Attack
363.9
x1.2 Shadow
Defense
278.6
x0.83 Shadow
HP
113

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Dragon Tail / Brick Break

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Aggron
#PokemonMovesPowerWinsTimeResult
1
Togekiss
flyingPeck
fightingAura SpherefireFlamethrower
9.889
100%5.5 s
1.0 charged
90% HP left on average
2
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
7.833
100%5.0 s
1.0 charged
87% HP left on average
3
Melmetal
electricThunder Shock
fightingSuperpowerfightingDynamic Punch
7.800
100%5.5 s
1.0 charged
87% HP left on average
4
Shadow Alolan Sandslash
ghostShadow Claw
groundDrill RungroundBulldoze
4.970
100%5.5 s
1.0 charged
80% HP left on average
5
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
4.821
100%5.0 s
1.0 charged
79% HP left on average
6
Cetitan
icePowder Snow
fightingSuperpowericeAvalanche
4.406
100%5.5 s
1.0 charged
77% HP left on average
7
Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
4.381
100%5.5 s
1.0 charged
77% HP left on average
8
Throh
fightingLow Kick
fightingFocus BlastfightingBrick Break
4.278
100%5.5 s
1.0 charged
77% HP left on average
9
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
4.178
100%5.0 s
1.0 charged
76% HP left on average
10
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
4.178
100%5.5 s
1.0 charged
76% HP left on average
11
Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
3.850
100%5.5 s
1.0 charged
74% HP left on average
12
Shadow Throh
fightingLow Kick
fightingFocus BlastfightingBrick Break
3.667
100%5.5 s
1.0 charged
73% HP left on average
13
Shadow Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
3.608
100%5.5 s
1.0 charged
72% HP left on average
14
Malamar
psychicPsywave
fightingSuperpowerdarkFoul Play
3.529
100%5.5 s
1.0 charged
72% HP left on average
15
Lugia
dragonDragon Tail
groundEarth PowerwaterHydro Pump
3.443
100%7.5 s
2.0 charged
71% HP left on average
16
Gallade
fightingLow Kick
fightingClose CombatfightingSacred Sword
3.422
100%5.5 s
1.0 charged
71% HP left on average
17
Shadow Swampert
groundMud Shot
groundEarthquakewaterHydro Cannon
3.350
100%5.5 s
1.0 charged
70% HP left on average
18
Quaquaval
fightingLow Kick
fightingClose CombatwaterHydro Cannon
3.296
100%5.5 s
1.0 charged
70% HP left on average
19
Magmortar
fightingKarate Chop
groundScorching SandsfightingBrick Break
3.216
100%5.5 s
1.0 charged
69% HP left on average
20
Shadow Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
3.208
100%5.5 s
1.0 charged
69% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.