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PoGoBud
Raid Hour · YveltalNext · 18h 37m

Shadow Skarmory counters

steelflyingSteel-type Male Grunt · slot 2Grunt
CP
4,546
Attack
278.6
x1.2 Shadow
Defense
246.7
x0.83 Shadow
HP
107

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Air Slash / Flash Cannon

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Skarmory
#PokemonMovesPowerWinsTimeResult
1
Magnezone
electricVolt Switch
electricWild ChargeelectricZap Cannon
7.850
100%6.5 s
1.0 charged
87% HP left on average
2
Alolan Golem
electricVolt Switch
electricWild ChargerockStone Edge
7.167
100%6.5 s
1.0 charged
86% HP left on average
3
Togedemaru
electricThunder Shock
electricWild ChargesteelGyro Ball
7.095
100%5.5 s
1.0 charged
86% HP left on average
4
Raikou
electricThunder Shock
electricWild ChargeelectricThunder
6.889
100%5.5 s
1.0 charged
85% HP left on average
5
Shadow Magnezone
electricVolt Switch
electricWild ChargeelectricZap Cannon
6.542
100%6.5 s
1.0 charged
85% HP left on average
6
Melmetal
electricThunder Shock
electricThunderboltfightingSuperpower
6.500
100%7.5 s
1.0 charged
85% HP left on average
7
Shadow Raikou
electricThunder Shock
electricWild ChargeelectricThunder
6.200
100%5.5 s
1.0 charged
84% HP left on average
8
Zacian (Crowned Sword)
steelMetal Claw
fightingClose CombatsteelBehemoth Blade
6.179
100%7.5 s
1.0 charged
84% HP left on average
9
Shadow Alolan Golem
electricVolt Switch
electricWild ChargerockStone Edge
6.143
100%6.5 s
1.0 charged
84% HP left on average
10
Zeraora
electricSpark
electricWild ChargeelectricPlasma Fists
6.133
100%5.5 s
1.0 charged
84% HP left on average
11
Zekrom
dragonDragon Breath
electricWild ChargeelectricFusion Bolt
5.750
100%6.5 s
1.0 charged
83% HP left on average
12
Registeel
normalLock-On
electricZap CannonfightingFocus Blast
5.733
100%8.5 s
1.0 charged
83% HP left on average
13
Regirock
normalLock-On
electricZap CannonrockStone Edge
5.733
100%8.5 s
1.0 charged
83% HP left on average
14
Thundurus (Incarnate)
electricThunder Shock
electricThunderelectricThunder Punch
5.667
100%5.5 s
1.0 charged
82% HP left on average
15
Electivire
electricThunder Shock
electricWild ChargeelectricThunder
5.467
100%5.5 s
1.0 charged
82% HP left on average
16
Bellibolt
electricThunder Shock
electricZap CannonelectricParabolic Charge
5.350
100%7.5 s
1.0 charged
81% HP left on average
17
Xurkitree
electricThunder Shock
electricThunderelectricDischarge
5.333
100%5.5 s
1.0 charged
81% HP left on average
18
Magneton
electricVolt Switch
electricZap CannonelectricDischarge
5.292
100%6.5 s
1.0 charged
81% HP left on average
19
Solgaleo
fireFire Spin
fireFlamethrowersteelIron Head
5.200
100%8.0 s
1.0 charged
81% HP left on average
20
Zapdos
electricThunder Shock
electricZap CannonelectricThunder
5.167
100%7.5 s
1.0 charged
81% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.