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PoGoBud
Raid Hour · YveltalNext · 22h 31m

Shadow Metang counters

steelpsychicSteel-type Male Grunt · slot 2Grunt
CP
3,699
Attack
261.1
x1.2 Shadow
Defense
195.3
x0.83 Shadow
HP
102

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Metal Claw / Psyshock

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Metang
#PokemonMovesPowerWinsTimeResult
1
Victini
normalQuick Attack
fireV-createfireOverheat
7.000
100%5.5 s
1.0 charged
86% HP left on average
2
Kingambit
fightingLow Kick
darkDark PulsedarkFoul Play
7.000
100%5.5 s
1.0 charged
86% HP left on average
3
Necrozma (Dusk Mane)
psychicPsycho Cut
darkDark PulsesteelSunsteel Strike
6.280
100%5.5 s
1.0 charged
84% HP left on average
4
Zapdos
electricThunder Shock
fireHeat WaveelectricZap Cannon
5.400
100%5.5 s
1.0 charged
81% HP left on average
5
Centiskorch
fireEmber
fireHeat WavedarkCrunch
5.000
100%5.5 s
1.0 charged
80% HP left on average
6
Shadow Scizor
bugFury Cutter
darkNight SlashbugX-Scissor
4.857
100%5.0 s
1.0 charged
79% HP left on average
7
Shadow Golisopod
ghostShadow Claw
waterAqua JetbugX-Scissor
4.767
100%5.5 s
1.0 charged
79% HP left on average
8
Emboar
fireEmber
fireBlast BurnfireHeat Wave
4.700
100%5.5 s
1.0 charged
79% HP left on average
9
Kartana
bugFury Cutter
darkNight SlashfightingSacred Sword
4.667
100%5.0 s
1.0 charged
79% HP left on average
10
Shadow Zapdos
electricThunder Shock
fireHeat WaveelectricZap Cannon
4.629
100%5.5 s
1.0 charged
78% HP left on average
11
Hydreigon
darkBite
darkDark PulsedarkBrutal Swing
4.583
100%5.0 s
1.0 charged
78% HP left on average
12
Shadow Feraligatr
ghostShadow Claw
darkCrunchwaterHydro Cannon
4.429
100%5.5 s
1.0 charged
77% HP left on average
13
Shadow Emboar
fireEmber
fireBlast BurnfireHeat Wave
4.178
100%5.5 s
1.0 charged
76% HP left on average
14
Shadow Hydreigon
darkBite
darkDark PulsedarkBrutal Swing
4.125
100%5.0 s
1.0 charged
76% HP left on average
15
Shadow Alolan Muk
darkBite
darkDark PulsedarkBrutal Swing
4.114
100%5.0 s
1.0 charged
76% HP left on average
16
Shadow Ursaluna
normalScratch
groundHigh HorsepowerfireFire Punch
3.873
100%5.5 s
1.0 charged
74% HP left on average
17
Bewear
ghostShadow Claw
darkPaybackfightingSuperpower
3.655
100%5.5 s
1.0 charged
73% HP left on average
18
Overqwil
poisonPoison Sting
darkDark PulseghostShadow Ball
3.444
100%5.5 s
1.0 charged
71% HP left on average
19
Tyranitar
darkBite
darkBrutal SwingdarkCrunch
3.365
100%5.0 s
1.0 charged
70% HP left on average
20
Shadow Latios
dragonDragon Breath
fightingAura SpheredragonDragon Claw
3.311
100%5.5 s
1.0 charged
70% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.