Skip to content
PoGoBud
Raid Hour · YveltalNext · 23h 42m

Shadow Lairon counters

steelrockSteel-type Male Grunt · slot 2Grunt
CP
4,416
Attack
295.0
x1.2 Shadow
Defense
217.9
x0.83 Shadow
HP
102

You 0 shields, Rocket 0. Grunts never shield.

Best counters, averaged over every moveset

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Lairon
#PokemonMovesPowerWinsTimeResult
1
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
7.244
100%5.0 s
1.0 charged
86% HP left on average
2
Palkia (Origin)
dragonDragon Breath
waterHydro PumpwaterAqua Tail
6.622
100%5.0 s
1.0 charged
84% HP left on average
3
Melmetal
electricThunder Shock
fightingSuperpowerfightingDynamic Punch
6.038
100%5.5 s
1.1 charged
82% HP left on average
4
Shadow Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
4.821
100%5.0 s
1.0 charged
79% HP left on average
5
Stunfisk
groundMud Shot
groundMud BombelectricDischarge
4.797
100%5.5 s
1.1 charged
76% HP left on average
6
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
4.784
100%5.5 s
1.1 charged
75% HP left on average
7
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
4.528
100%5.0 s
1.0 charged
77% HP left on average
8
Swampert
groundMud Shot
groundEarthquakewaterHydro Cannon
4.514
100%5.5 s
1.1 charged
74% HP left on average
9
Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
4.507
100%5.8 s
1.1 charged
74% HP left on average
10
Whiscash
groundMud Shot
groundMud BombwaterScald
4.138
100%5.5 s
1.1 charged
71% HP left on average
11
Shadow Swampert
groundMud Shot
groundEarthquakewaterHydro Cannon
3.934
100%5.5 s
1.1 charged
70% HP left on average
12
Quaquaval
fightingLow Kick
fightingClose CombatwaterHydro Cannon
3.898
100%5.5 s
1.1 charged
70% HP left on average
13
Doublade
ghostShadow Claw
fightingSacred SwordsteelIron Head
3.796
100%5.5 s
1.1 charged
73% HP left on average
14
Quagsire
groundMud Shot
groundMud BombwaterAqua Tail
3.771
92%5.5 s
1.1 charged
69% HP left on average
15
Urshifu (Rapid Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
3.655
100%6.0 s
0.1 charged
69% HP left on average
16
Magmortar
fightingKarate Chop
groundScorching SandsfightingBrick Break
3.642
92%5.5 s
1.0 charged
68% HP left on average
17
Latias
dragonDragon Breath
fightingAura SphereelectricThunder
3.381
100%5.5 s
1.1 charged
68% HP left on average
18
Shadow Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
3.338
100%5.5 s
1.1 charged
67% HP left on average
19
Shadow Whiscash
groundMud Shot
groundMud BombwaterScald
3.313
92%5.5 s
1.0 charged
66% HP left on average
20
Shadow Quagsire
groundMud Shot
groundMud BombwaterAqua Tail
3.296
92%5.5 s
1.1 charged
65% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.