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PoGoBud
Raid Hour · YveltalNext · 21h 45m

Shadow Lairon counters

steelrockSteel-type Male Grunt · slot 2Grunt
CP
4,416
Attack
295.0
x1.2 Shadow
Defense
217.9
x0.83 Shadow
HP
102

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Metal Sound / Rock Slide

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Lairon
#PokemonMovesPowerWinsTimeResult
1
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
8.150
100%5.0 s
1.0 charged
88% HP left on average
2
Palkia (Origin)
dragonDragon Breath
waterHydro PumpwaterAqua Tail
7.450
100%5.0 s
1.0 charged
87% HP left on average
3
Melmetal
electricThunder Shock
fightingSuperpowerfightingDynamic Punch
6.800
100%5.5 s
1.0 charged
85% HP left on average
4
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
5.433
100%5.5 s
1.0 charged
82% HP left on average
5
Shadow Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
5.321
100%5.0 s
1.0 charged
81% HP left on average
6
Stunfisk
groundMud Shot
groundMud BombelectricDischarge
5.314
100%5.5 s
1.0 charged
81% HP left on average
7
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
5.094
100%5.0 s
1.0 charged
80% HP left on average
8
Swampert
groundMud Shot
groundEarthquakewaterHydro Cannon
5.000
100%5.5 s
1.0 charged
80% HP left on average
9
Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
4.967
100%6.0 s
1.0 charged
80% HP left on average
10
Whiscash
groundMud Shot
groundMud BombwaterScald
4.700
100%5.5 s
1.0 charged
79% HP left on average
11
Quaquaval
fightingLow Kick
fightingClose CombatwaterHydro Cannon
4.429
100%5.5 s
1.0 charged
77% HP left on average
12
Shadow Swampert
groundMud Shot
groundEarthquakewaterHydro Cannon
4.375
100%5.5 s
1.0 charged
77% HP left on average
13
Quagsire
groundMud Shot
groundEarthquakegroundMud Bomb
4.225
100%5.5 s
1.0 charged
76% HP left on average
14
Urshifu (Rapid Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
4.167
100%6.0 s
0.0 charged
76% HP left on average
15
Magmortar
fightingKarate Chop
groundScorching SandsfightingBrick Break
4.086
100%5.5 s
1.0 charged
76% HP left on average
16
Doublade
ghostShadow Claw
fightingSacred SwordsteelIron Head
4.067
100%5.5 s
1.0 charged
75% HP left on average
17
Shadow Whiscash
groundMud Shot
groundMud BombwaterScald
3.760
100%5.5 s
1.0 charged
73% HP left on average
18
Shadow Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
3.760
100%5.5 s
1.0 charged
73% HP left on average
19
Shadow Quagsire
groundMud Shot
groundEarthquakegroundMud Bomb
3.756
100%5.5 s
1.0 charged
73% HP left on average
20
Latias
dragonDragon Breath
fightingAura SphereelectricThunder
3.725
100%5.5 s
1.0 charged
73% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.