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PoGoBud
Raid Hour · YveltalNext · 1d 0h

Shadow Beldum counters

steelpsychicSteel-type Male Grunt · slot 1Grunt
CP
2,088
Attack
189.2
x1.2 Shadow
Defense
150.1
x0.83 Shadow
HP
81

You 2 shields, Rocket 0. Grunts never shield.

Best counters, averaged over every moveset

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Beldum
#PokemonMovesPowerWinsTimeResult
1
Doublade
ghostShadow Claw
fightingSacred SwordsteelIron Head
10.000
100%5.5 s
1.0 charged
90% HP left on average
2
Necrozma (Dawn Wings)
psychicPsycho Cut
ghostMoongeist BeamdarkDark Pulse
10.000
100%5.5 s
1.0 charged
90% HP left on average
3
Aegislash (Shield)
psychicPsycho Cut
ghostShadow BallsteelFlash Cannon
10.000
100%6.5 s
1.0 charged
90% HP left on average
4
Giratina (Altered)
dragonDragon Breath
ghostShadow ForceghostShadow Sneak
10.000
100%7.0 s
1.0 charged
91% HP left on average
5
Gholdengo
ghostAstonish
ghostShadow BallfightingFocus Blast
9.875
100%6.0 s
0.0 charged
90% HP left on average
6
Giratina (Origin)
ghostShadow Claw
ghostShadow ForceghostOminous Wind
9.083
100%6.5 s
1.0 charged
89% HP left on average
7
Shadow Giratina (Altered)
dragonDragon Breath
ghostShadow ForceghostShadow Sneak
9.083
100%7.0 s
1.0 charged
89% HP left on average
8
Marshadow
ghostShadow Claw
fightingClose CombatfireFire Punch
9.000
100%5.5 s
1.0 charged
89% HP left on average
9
Lunala
ghostShadow Claw
ghostShadow BallfairyMoonblast
8.500
100%7.0 s
0.0 charged
88% HP left on average
10
Decidueye
grassLeafage
ghostShadow SneakghostSpirit Shackle
8.167
100%5.5 s
1.0 charged
88% HP left on average
11
Runerigus
ghostShadow Claw
ghostShadow BalldarkBrutal Swing
8.067
100%5.5 s
1.0 charged
88% HP left on average
12
Hisuian Typhlosion
fireEmber
fireOverheatghostNight Shade
7.778
100%5.5 s
1.0 charged
87% HP left on average
13
Melmetal
electricThunder Shock
fightingSuperpowerfightingDynamic Punch
7.556
100%5.5 s
1.0 charged
87% HP left on average
14
Dhelmise
ghostShadow Claw
ghostShadow BalldarkBrutal Swing
7.556
100%5.5 s
1.0 charged
87% HP left on average
15
Skeledirge
ghostHex
fireBlast BurnghostShadow Ball
7.500
100%6.5 s
1.0 charged
87% HP left on average
16
Trevenant
ghostShadow Claw
ghostShadow BalldarkFoul Play
7.381
100%5.5 s
1.0 charged
86% HP left on average
17
Tyranitar
darkBite
darkBrutal SwingdarkCrunch
7.292
100%5.0 s
1.0 charged
86% HP left on average
18
Jellicent
ghostHex
ghostShadow BallwaterSurf
7.292
100%6.5 s
1.0 charged
86% HP left on average
19
Gourgeist (Large)
ghostHex
ghostPoltergeistghostShadow Ball
7.150
100%6.5 s
1.0 charged
86% HP left on average
20
Chandelure
fireIncinerate
fireOverheatghostPoltergeist
6.889
100%5.0 s
0.0 charged
85% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.