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PoGoBud
Raid Hour · YveltalNext · 21h 30m

Shadow Aron counters

steelrockSteel-type Male Grunt · slot 1Grunt
CP
2,805
Attack
232.3
x1.2 Shadow
Defense
159.3
x0.83 Shadow
HP
91

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Metal Claw / Body Slam

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Aron
#PokemonMovesPowerWinsTimeResult
1
Melmetal
electricThunder Shock
fightingSuperpowersteelDouble Iron Bash
10.000
100%4.5 s
1.0 charged
91% HP left on average
2
Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
10.000
100%5.0 s
1.0 charged
90% HP left on average
3
Palkia (Origin)
dragonDragon Breath
waterHydro PumpwaterAqua Tail
10.000
100%5.0 s
1.0 charged
90% HP left on average
4
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
10.000
100%5.0 s
1.0 charged
91% HP left on average
5
Urshifu (Rapid Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
9.750
100%4.0 s
0.0 charged
90% HP left on average
6
Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
8.708
100%4.5 s
0.0 charged
89% HP left on average
7
Shadow Empoleon
steelMetal Sound
waterHydro CannonwaterHydro Pump
8.600
100%5.5 s
1.0 charged
88% HP left on average
8
Doublade
bugFury Cutter
fightingSacred SwordsteelIron Head
8.500
100%5.0 s
1.0 charged
88% HP left on average
9
Shadow Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
8.300
100%5.0 s
1.0 charged
88% HP left on average
10
Stunfisk
groundMud Shot
groundMud BombelectricDischarge
8.280
100%5.5 s
1.0 charged
88% HP left on average
11
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
8.125
100%6.0 s
0.0 charged
88% HP left on average
12
Vikavolt
groundMud-Slap
electricDischargedarkCrunch
8.100
100%4.5 s
0.0 charged
88% HP left on average
13
Shadow Blaziken
fightingCounter
fightingFocus BlastfightingAura Sphere
7.952
100%3.0 s
0.0 charged
87% HP left on average
14
Swampert
groundMud Shot
groundEarthquakewaterHydro Cannon
7.800
100%5.5 s
1.0 charged
87% HP left on average
15
Centiskorch
fireEmber
fireHeat WavedarkCrunch
7.800
100%5.5 s
1.0 charged
87% HP left on average
16
Shadow Escavalier
fightingCounter
groundDrill RunwaterRazor Shell
7.600
100%4.0 s
0.0 charged
87% HP left on average
17
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
7.583
100%5.0 s
1.0 charged
87% HP left on average
18
Shadow Poliwrath
fightingCounter
fightingDynamic PunchfightingSubmission
7.500
100%4.0 s
0.0 charged
87% HP left on average
19
Annihilape
fightingCounter
fightingClose CombatfightingLow Sweep
7.464
100%4.0 s
0.0 charged
87% HP left on average
20
Shadow Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
7.464
100%4.5 s
0.0 charged
87% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.