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PoGoBud
Raid Hour · YveltalNext · 21h 4m

Shadow Aron counters

steelrockSteel-type Male Grunt · slot 1Grunt
CP
2,805
Attack
232.3
x1.2 Shadow
Defense
159.3
x0.83 Shadow
HP
91

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Metal Sound / Body Slam

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Aron
#PokemonMovesPowerWinsTimeResult
1
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
10.000
100%5.0 s
1.0 charged
90% HP left on average
2
Palkia (Origin)
dragonDragon Breath
waterHydro PumpwaterAqua Tail
9.313
100%5.0 s
1.0 charged
89% HP left on average
3
Urshifu (Rapid Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
8.750
100%4.0 s
0.0 charged
89% HP left on average
4
Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
7.450
100%5.0 s
1.0 charged
87% HP left on average
5
Shadow Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
7.450
100%5.0 s
1.0 charged
87% HP left on average
6
Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
6.714
100%4.5 s
0.0 charged
85% HP left on average
7
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
6.520
100%5.0 s
0.0 charged
85% HP left on average
8
Blaziken
fightingCounter
fightingFocus BlastfightingAura Sphere
6.208
100%4.0 s
0.0 charged
84% HP left on average
9
Shadow Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
5.875
100%4.5 s
0.0 charged
83% HP left on average
10
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
5.821
100%5.0 s
1.0 charged
83% HP left on average
11
Lucario
fightingCounter
fightingClose CombatfightingAura Sphere
5.667
100%4.0 s
0.0 charged
82% HP left on average
12
Urshifu (Single Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
5.469
100%4.0 s
0.0 charged
82% HP left on average
13
Shadow Poliwrath
fightingCounter
fightingDynamic PunchfightingSubmission
5.400
100%5.0 s
0.0 charged
81% HP left on average
14
Buzzwole
fightingCounter
fightingSuperpowerfightingPower-Up Punch
5.281
100%4.0 s
0.0 charged
81% HP left on average
15
Mewtwo
fightingCounter
fightingFocus BlastghostShadow Ball
5.219
100%4.0 s
0.0 charged
81% HP left on average
16
Shadow Vikavolt
groundMud-Slap
electricDischargedarkCrunch
5.179
100%4.5 s
0.0 charged
81% HP left on average
17
Hydreigon
darkBite
darkDark PulsedarkBrutal Swing
5.156
100%5.0 s
1.0 charged
81% HP left on average
18
Galarian Zapdos
fightingCounter
fightingClose CombatflyingBrave Bird
5.063
100%4.0 s
0.0 charged
80% HP left on average
19
Marshadow
fightingCounter
fightingClose CombatfireFire Punch
5.063
100%4.0 s
0.0 charged
80% HP left on average
20
Conkeldurr
fightingCounter
fightingDynamic PunchfightingFocus Blast
5.028
100%4.0 s
0.0 charged
80% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.