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PoGoBud
Raid Hour · YveltalNext · 1d 0h

Shadow Milotic counters

waterSierra · slot 3Leader
CP
7,139
Attack
375.6
x1.2 Shadow
Defense
254.4
x0.83 Shadow
HP
141

You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.

Best counters against Dragon Tail / Hyper Beam

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Milotic
#PokemonMovesPowerWinsTimeResult
1
Zacian (Crowned Sword)
flyingAir Slash
fightingClose CombatnormalGiga Impact
7.208
100%9.5 s
1.0 charged
86% HP left on average
2
Tapu Bulu
grassBullet Seed
grassSolar BeamgrassGrass Knot
6.542
100%6.5 s
1.0 charged
85% HP left on average
3
Xerneas
fairyGeomancy
electricThunderfightingClose Combat
6.257
100%8.0 s
1.0 charged
84% HP left on average
4
Tapu Koko
normalQuick Attack
electricThunderelectricThunderbolt
5.607
100%7.5 s
1.0 charged
82% HP left on average
5
Enamorus (Therian)
ghostAstonish
grassGrass KnotfairyMoonblast
5.433
100%8.0 s
1.0 charged
82% HP left on average
6
Enamorus (Incarnate)
ghostAstonish
grassGrass KnotflyingFly
4.657
100%8.0 s
1.0 charged
79% HP left on average
7
Magnezone
electricVolt Switch
electricWild ChargeelectricZap Cannon
4.361
100%6.5 s
1.0 charged
77% HP left on average
8
Raikou
electricThunder Shock
electricWild ChargeelectricThunder
4.133
100%5.5 s
1.0 charged
76% HP left on average
9
Genesect (Shock)
bugFury Cutter
electricTechno Blast (Electric)electricZap Cannon
3.950
100%7.5 s
1.0 charged
75% HP left on average
10
Hatterene
psychicConfusion
grassPower WhippsychicPsyshock
3.914
100%8.5 s
1.0 charged
74% HP left on average
11
Shadow Gardevoir
psychicConfusion
fairyDazzling GleampsychicSynchronoise
3.850
100%8.5 s
1.0 charged
74% HP left on average
12
Zarude
grassVine Whip
grassPower WhipgrassEnergy Ball
3.714
100%6.5 s
1.0 charged
73% HP left on average
13
Shadow Magnezone
electricVolt Switch
electricWild ChargeelectricZap Cannon
3.568
100%6.5 s
1.0 charged
72% HP left on average
14
Shadow Raikou
electricThunder Shock
electricWild ChargeelectricThunder
3.444
100%5.5 s
1.0 charged
71% HP left on average
15
Shadow Metagross
bugFury Cutter
groundEarthquakesteelMeteor Mash
3.440
100%9.0 s
1.0 charged
71% HP left on average
16
Shadow Heatran
bugBug Bite
rockStone EdgegroundEarth Power
3.418
100%9.0 s
1.0 charged
71% HP left on average
17
Necrozma (Dusk Mane)
ghostShadow Claw
psychicFuture SightdragonOutrage
3.333
100%9.5 s
1.0 charged
70% HP left on average
18
Metagross
bugFury Cutter
groundEarthquakesteelMeteor Mash
3.185
100%10.5 s
1.0 charged
69% HP left on average
19
Tangrowth
grassVine Whip
grassSolar BeamgrassPower Whip
3.141
100%7.5 s
1.0 charged
68% HP left on average
20
Chesnaught
grassVine Whip
grassFrenzy PlantgrassSolar Beam
3.067
100%6.5 s
1.0 charged
67% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.