Shadow Milotic counters
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Dragon Tail / Surf
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock electricWild ChargeelectricThunder | 2.789 | 100% | 5.5 s 1.0 charged | 64% HP left on average | |
| 2 | electricThunder Shock electricWild ChargeelectricThunderbolt | 2.413 | 100% | 5.5 s 1.0 charged | 59% HP left on average | |
| 3 | electricThunder Shock electricWild ChargeelectricThunder | 2.409 | 100% | 5.5 s 1.0 charged | 58% HP left on average | |
| 4 | grassVine Whip grassPower WhipgrassEnergy Ball | 1.365 | 100% | 6.5 s 2.0 charged | 27% HP left on average | |
| 5 | grassBullet Seed grassSolar BeamgrassGrass Knot | 1.357 | 100% | 6.5 s 2.0 charged | 26% HP left on average | |
| 6 | grassMagical Leaf grassSolar BeamgrassGrass Knot | 1.300 | 100% | 7.5 s 2.0 charged | 23% HP left on average | |
| 7 | dragonDragon Breath dragonDraco MeteorelectricThunder | 1.270 | 100% | 8.5 s 2.0 charged | 21% HP left on average | |
| 8 | dragonDragon Tail flyingAeroblast++flyingAeroblast | 1.269 | 100% | 10.5 s 2.0 charged | 21% HP left on average | |
| 9 | dragonDragon Breath dragonDraco MeteorelectricThunder | 1.193 | 100% | 8.5 s 2.0 charged | 16% HP left on average | |
| 10 | grassMagical Leaf grassLeaf StormgrassSeed Bomb | 1.182 | 100% | 9.0 s 2.0 charged | 15% HP left on average | |
| 11 | grassVine Whip grassFrenzy PlantgrassSolar Beam | 1.163 | 100% | 7.5 s 2.0 charged | 14% HP left on average | |
| 12 | waterWaterfall electricThunderwaterOrigin Pulse | 1.162 | 100% | 9.0 s 2.0 charged | 14% HP left on average | |
| 13 | fairyGeomancy electricThunderfightingClose Combat | 1.116 | 100% | 7.5 s 2.0 charged | 10% HP left on average | |
| 14 | flyingAir Slash fightingClose CombatnormalGiga Impact | 1.113 | 100% | 10.5 s 2.0 charged | 10% HP left on average | |
| 15 | fightingDouble Kick grassLeaf BladefightingClose Combat | 1.090 | 100% | 10.0 s 3.0 charged | 8% HP left on average | |
| 16 | grassVine Whip grassPetal BlizzardgrassTrailblaze | 1.087 | 100% | 10.0 s 2.0 charged | 8% HP left on average | |
| 17 | grassMagical Leaf grassSolar BeamgrassGrass Knot | 1.060 | 100% | 7.5 s 2.0 charged | 6% HP left on average | |
| 18 | dragonDragon Tail flyingAeroblast++flyingAeroblast | 1.057 | 100% | 10.5 s 2.0 charged | 5% HP left on average | |
| 19 | dragonDragon Breath electricThunderpsychicMist Ball | 1.057 | 100% | 8.5 s 2.0 charged | 5% HP left on average | |
| 20 | grassVine Whip grassSolar BeamgrassPower Whip | 1.043 | 100% | 9.0 s 2.0 charged | 4% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.