Shadow Houndoom counters
darkfireSierra ยท slot 3Leader
CP
6,241
Attack
433.5
x1.2 Shadow
Defense
172.5
x0.83 Shadow
HP
120
You 2 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Its movesetAny of 15 (averaged)Snarl / CrunchFire Fang / CrunchIncinerate / CrunchSnarl / Fire BlastFire Fang / Fire BlastIncinerate / Fire BlastSnarl / Foul PlayFire Fang / Foul PlayIncinerate / Foul PlaySnarl / FlamethrowerFire Fang / FlamethrowerIncinerate / FlamethrowerSnarl / TrailblazeFire Fang / TrailblazeIncinerate / Trailblaze
Best counters against Snarl / Crunch
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingKarate Chop fightingClose CombatrockRock Slide | 8.667 | 100% | 5.5 s 1.0 charged | 88% HP left on average | |
| 2 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 8.429 | 100% | 5.0 s 1.0 charged | 88% HP left on average | |
| 3 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 8.429 | 100% | 5.0 s 1.0 charged | 88% HP left on average | |
| 4 | flyingPeck fightingAura SphererockAncient Power | 8.000 | 100% | 5.5 s 1.0 charged | 88% HP left on average | |
| 5 | fightingKarate Chop fightingClose CombatrockRock Slide | 7.583 | 100% | 5.5 s 1.0 charged | 87% HP left on average | |
| 6 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 7.375 | 100% | 5.0 s 1.0 charged | 86% HP left on average | |
| 7 | fightingLow Kick fightingClose CombatfightingSecret Sword | 7.375 | 100% | 5.5 s 1.0 charged | 86% HP left on average | |
| 8 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 7.208 | 100% | 5.5 s 1.0 charged | 86% HP left on average | |
| 9 | fightingCounter fightingUpper HandelectricThunder Punch | 6.667 | 100% | 7.5 s 2.0 charged | 85% HP left on average | |
| 10 | fightingLow Kick fightingSuperpowerfightingDrain Punch | 6.576 | 100% | 5.5 s 1.0 charged | 85% HP left on average | |
| 11 | dragonDragon Tail groundEarthquakegroundBulldoze | 6.510 | 100% | 7.5 s 2.0 charged | 85% HP left on average | |
| 12 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 6.407 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 13 | fightingLow Kick fairyPlay RoughfairyDraining Kiss | 6.276 | 100% | 7.5 s 2.0 charged | 84% HP left on average | |
| 14 | flyingWing Attack flyingBrave BirdrockAncient Power | 6.034 | 100% | 7.5 s 2.0 charged | 83% HP left on average | |
| 15 | fightingLow Kick fightingFocus BlastfightingBrick Break | 6.028 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 16 | waterWater Gun waterHydro PumpwaterSurf | 5.880 | 100% | 8.5 s 2.0 charged | 83% HP left on average | |
| 17 | rockSmack Down rockStone EdgedarkBrutal Swing | 5.727 | 100% | 7.5 s 2.0 charged | 83% HP left on average | |
| 18 | fightingLow Kick fightingFocus BlastbugX-Scissor | 5.727 | 100% | 7.5 s 2.0 charged | 83% HP left on average | |
| 19 | electricThunder Shock fightingSuperpowerfightingDynamic Punch | 5.641 | 100% | 5.5 s 1.0 charged | 82% HP left on average | |
| 20 | flyingAir Slash fightingClose CombatnormalGiga Impact | 5.621 | 100% | 7.5 s 2.0 charged | 82% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.