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PoGoBud

Shadow Houndoom counters

darkfireSierra ยท slot 3Leader
CP
6,241
Attack
433.5
x1.2 Shadow
Defense
172.5
x0.83 Shadow
HP
120

You 1 shield, Rocket 0. Leaders and Giovanni shield the first two charged attacks.

Best counters, averaged over every moveset

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Houndoom
#PokemonMovesPowerWinsTimeResult
1
Palkia (Origin)
dragonDragon Breath
waterHydro PumpwaterAqua Tail
5.546
100%5.0 s
1.0 charged
81% HP left on average
2
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
4.581
100%5.0 s
1.0 charged
76% HP left on average
3
Zygarde (Complete)
dragonDragon Tail
groundEarthquakegroundBulldoze
3.641
100%7.9 s
1.6 charged
70% HP left on average
4
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
3.585
100%5.5 s
1.1 charged
66% HP left on average
5
Tyranitar
dragonDragon Breath
rockStone EdgedarkBrutal Swing
3.338
100%7.6 s
1.3 charged
64% HP left on average
6
Togekiss
flyingPeck
fightingAura SphererockAncient Power
3.207
100%5.5 s
1.1 charged
53% HP left on average
7
Quaquaval
fightingLow Kick
fightingClose CombatwaterHydro Cannon
3.012
100%5.5 s
1.1 charged
59% HP left on average
8
Kommo-o
dragonDragon Tail
fightingClose CombatfightingUpper Hand
3.002
100%6.5 s
1.3 charged
61% HP left on average
9
Hydreigon
dragonDragon Breath
dragonDragon PulseflyingFly
2.941
100%6.5 s
1.3 charged
61% HP left on average
10
Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
2.788
100%5.5 s
1.1 charged
46% HP left on average
11
Scrafty
fightingCounter
fightingUpper HandelectricThunder Punch
2.759
67%7.3 s
0.9 charged
37% HP left on average
12
Shadow Tyranitar
dragonDragon Breath
rockStone EdgedarkBrutal Swing
2.757
100%7.6 s
1.3 charged
58% HP left on average
13
Xerneas
fairyGeomancy
fightingClose CombatfairyMoonblast
2.754
100%6.5 s
1.3 charged
50% HP left on average
14
Tapu Fini
waterWater Gun
waterHydro PumpwaterSurf
2.668
100%8.2 s
1.6 charged
55% HP left on average
15
Shadow Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
2.636
67%5.3 s
1.1 charged
29% HP left on average
16
Shadow Snorlax
psychicPsywave
fightingSuperpowergroundEarthquake
2.628
100%5.5 s
1.1 charged
54% HP left on average
17
Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
2.472
33%5.2 s
0.3 charged
28% HP left on average
18
Melmetal
electricThunder Shock
fightingSuperpowerfightingDynamic Punch
2.398
100%5.5 s
1.1 charged
36% HP left on average
19
Shadow Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
2.367
100%5.5 s
1.1 charged
35% HP left on average
20
Obstagoon
fightingCounter
fightingCross ChopnormalHyper Beam
2.362
73%7.7 s
1.3 charged
38% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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