Shadow Pancham counters
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters, averaged over every moveset
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion psychicFuture SightfairyMoonblast | 8.373 | 100% | 6.0 s 0.3 charged | 87% HP left on average | |
| 2 | psychicConfusion psychicPsychicpsychicPsybeam | 5.911 | 100% | 6.0 s 0.3 charged | 81% HP left on average | |
| 3 | psychicConfusion psychicPsystrikepsychicPsychic | 4.844 | 100% | 4.0 s 0.0 charged | 78% HP left on average | |
| 4 | fairyCharm fairyPlay RoughghostShadow Ball | 4.691 | 100% | 9.0 s 1.0 charged | 78% HP left on average | |
| 5 | psychicConfusion flyingBrave BirdflyingFly | 4.075 | 100% | 6.0 s 0.3 charged | 70% HP left on average | |
| 6 | psychicConfusion fairyMoonblastpsychicPsyshock | 3.463 | 100% | 6.0 s 0.3 charged | 66% HP left on average | |
| 7 | psychicConfusion fairyDazzling GleampsychicSynchronoise | 3.393 | 100% | 6.0 s 0.3 charged | 64% HP left on average | |
| 8 | flyingGust flyingAir CutterpoisonSludge Bomb | 2.869 | 100% | 6.0 s 0.3 charged | 57% HP left on average | |
| 9 | psychicConfusion fairyDazzling GleampsychicSynchronoise | 2.732 | 100% | 6.0 s 0.3 charged | 56% HP left on average | |
| 10 | psychicConfusion psychicPsyshockfairyDazzling Gleam | 2.701 | 100% | 6.0 s 0.3 charged | 55% HP left on average | |
| 11 | fightingCounter fightingClose CombatfireFire Punch | 2.369 | 100% | 9.3 s 1.0 charged | 53% HP left on average | |
| 12 | fireIncinerate fireOverheatghostPoltergeist | 2.336 | 83% | 6.8 s 0.8 charged | 49% HP left on average | |
| 13 | fairyCharm fairyDazzling GleampsychicPsyshock | 2.331 | 100% | 7.3 s 0.8 charged | 52% HP left on average | |
| 14 | psychicExtrasensory flyingAeroblast++flyingAeroblast | 2.330 | 100% | 11.0 s 1.0 charged | 50% HP left on average | |
| 15 | psychicPsycho Cut psychicFuture SightdragonOutrage | 2.308 | 67% | 10.0 s 1.8 charged | 45% HP left on average | |
| 16 | fightingCounter fightingClose CombatghostShadow Ball | 2.303 | 100% | 11.3 s 2.0 charged | 52% HP left on average | |
| 17 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 2.274 | 100% | 12.2 s 1.3 charged | 48% HP left on average | |
| 18 | fightingCounter fightingClose CombatghostShadow Ball | 2.256 | 100% | 8.0 s 1.0 charged | 50% HP left on average | |
| 19 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 2.255 | 83% | 14.6 s 3.3 charged | 47% HP left on average | |
| 20 | psychicExtrasensory flyingAeroblast++flyingAeroblast | 2.213 | 100% | 9.3 s 1.0 charged | 45% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.