Shadow Tyrantrum counters
rockdragonRock-type Male Grunt · slot 3Grunt
CP
6,718
Attack
413.3
x1.2 Shadow
Defense
210.7
x0.83 Shadow
HP
125
You 2 shields, Rocket 0. Grunts never shield.
Its movesetAny of 18 (averaged)Dragon Tail / CrunchCharm / CrunchRock Throw / CrunchDragon Tail / Stone EdgeCharm / Stone EdgeRock Throw / Stone EdgeDragon Tail / OutrageCharm / OutrageRock Throw / OutrageDragon Tail / EarthquakeCharm / EarthquakeRock Throw / EarthquakeDragon Tail / Meteor BeamCharm / Meteor BeamRock Throw / Meteor BeamDragon Tail / Rock TombCharm / Rock TombRock Throw / Rock Tomb
Best counters against Dragon Tail / Crunch
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fairyFairy Wind steelGigaton HammersteelFlash Cannon | 8.238 | 100% | 7.5 s 2.0 charged | 88% HP left on average | |
| 2 | fairyGeomancy fightingClose CombatfairyMoonblast | 5.730 | 100% | 6.5 s 2.0 charged | 83% HP left on average | |
| 3 | fairyFairy Wind fairyMoonblastfairyDazzling Gleam | 5.697 | 100% | 6.5 s 2.0 charged | 82% HP left on average | |
| 4 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 5.621 | 100% | 6.5 s 2.0 charged | 82% HP left on average | |
| 5 | fairyCharm fightingAura SpherefairyDazzling Gleam | 5.242 | 100% | 7.5 s 2.0 charged | 81% HP left on average | |
| 6 | fairyCharm fairyMoonblastwaterHydro Cannon | 5.061 | 100% | 7.5 s 2.0 charged | 80% HP left on average | |
| 7 | fairyFairy Wind fairyMoonblastfairyDazzling Gleam | 4.788 | 100% | 6.5 s 2.0 charged | 79% HP left on average | |
| 8 | ghostAstonish fairyMoonblastfightingFocus Blast | 4.606 | 100% | 7.5 s 2.0 charged | 78% HP left on average | |
| 9 | fairyFairy Wind steelMeteor MashfairyMoonblast | 4.585 | 100% | 6.5 s 2.0 charged | 78% HP left on average | |
| 10 | steelMetal Claw fightingClose CombatsteelBehemoth Bash | 4.541 | 100% | 7.5 s 2.0 charged | 78% HP left on average | |
| 11 | fairyFairy Wind fairyPlay RoughdarkBrutal Swing | 4.394 | 100% | 7.5 s 2.0 charged | 77% HP left on average | |
| 12 | ghostAstonish steelFlash CannonfairyPlay Rough | 4.290 | 100% | 9.0 s 2.0 charged | 77% HP left on average | |
| 13 | waterWater Gun fairyMoonblastfairyNature's Madness | 4.222 | 100% | 9.5 s 2.0 charged | 76% HP left on average | |
| 14 | fairyCharm iceBlizzardiceWeather Ball (Ice) | 4.216 | 100% | 7.5 s 2.0 charged | 76% HP left on average | |
| 15 | fightingLow Kick fairyPlay RoughfairyDraining Kiss | 4.178 | 100% | 7.5 s 2.0 charged | 76% HP left on average | |
| 16 | normalQuick Attack fairyDazzling GleamfairyNature's Madness | 4.108 | 100% | 7.5 s 2.0 charged | 76% HP left on average | |
| 17 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 4.044 | 100% | 6.5 s 2.0 charged | 75% HP left on average | |
| 18 | psychicConfusion steelDoom DesirefightingAura Sphere | 3.980 | 100% | 6.5 s 2.0 charged | 75% HP left on average | |
| 19 | normalTackle fairyMoonblastrockPower Gem | 3.968 | 100% | 9.5 s 2.0 charged | 75% HP left on average | |
| 20 | fairyFairy Wind fairyDazzling GleamgrassGrass Knot | 3.854 | 100% | 7.5 s 2.0 charged | 74% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.