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PoGoBud
Raid Hour · YveltalNext · 1d 2h

Shadow Golem counters

rockgroundRock-type Male Grunt · slot 3Grunt
CP
6,347
Attack
385.5
x1.2 Shadow
Defense
217.9
x0.83 Shadow
HP
124

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Mud Shot / Ancient Power

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Golem
#PokemonMovesPowerWinsTimeResult
1
Virizion
fightingDouble Kick
grassLeaf BladefightingClose Combat
10.000
100%5.0 s
1.0 charged
91% HP left on average
2
Sceptile
grassBullet Seed
grassFrenzy PlantgrassLeaf Blade
7.850
100%5.0 s
1.0 charged
87% HP left on average
3
Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
7.125
100%5.0 s
1.0 charged
86% HP left on average
4
Palkia (Origin)
dragonDragon Breath
waterHydro PumpwaterAqua Tail
7.125
100%5.0 s
1.0 charged
86% HP left on average
5
Shadow Sceptile
grassBullet Seed
grassFrenzy PlantgrassLeaf Blade
6.542
100%5.0 s
1.0 charged
85% HP left on average
6
Shadow Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
6.107
100%5.0 s
1.0 charged
84% HP left on average
7
Grovyle
grassBullet Seed
grassLeaf BladegrassGrass Knot
5.292
100%5.0 s
1.0 charged
81% HP left on average
8
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
4.700
100%5.0 s
1.0 charged
79% HP left on average
9
Kartana
bugFury Cutter
grassLeaf BladefightingSacred Sword
4.607
100%5.0 s
1.0 charged
78% HP left on average
10
Shadow Grovyle
grassBullet Seed
grassLeaf BladegrassGrass Knot
3.969
100%5.0 s
1.0 charged
75% HP left on average
11
Zygarde (Complete)
dragonDragon Tail
groundEarthquakegroundBulldoze
2.948
100%8.5 s
2.0 charged
66% HP left on average
12
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatsteelBehemoth Bash
2.307
100%7.5 s
2.0 charged
57% HP left on average
13
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
2.161
100%6.5 s
2.0 charged
54% HP left on average
14
Zygarde (Fifty Percent)
darkBite
groundEarthquakegroundBulldoze
2.088
100%8.0 s
2.0 charged
52% HP left on average
15
Chesnaught
grassVine Whip
grassFrenzy PlantgrassSolar Beam
1.957
100%6.5 s
2.0 charged
49% HP left on average
16
Cresselia
psychicPsycho Cut
grassGrass KnoticeAurora Beam
1.925
100%6.5 s
2.0 charged
48% HP left on average
17
Garchomp
dragonDragon Tail
groundEarthquakegroundSand Tomb
1.885
100%6.5 s
2.0 charged
47% HP left on average
18
Toedscruel
groundMud-Slap
grassSeed BombgroundEarth Power
1.870
100%6.5 s
2.0 charged
47% HP left on average
19
Torterra
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
1.865
100%7.0 s
1.0 charged
46% HP left on average
20
Annihilape
fightingLow Kick
fightingClose CombaticeIce Punch
1.807
100%6.5 s
2.0 charged
45% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.