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PoGoBud
Raid Hour · YveltalNext · 22h 37m

Shadow Golem counters

rockgroundRock-type Male Grunt · slot 3Grunt
CP
6,347
Attack
385.5
x1.2 Shadow
Defense
217.9
x0.83 Shadow
HP
124

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Mud Shot / Rock Blast

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Golem
#PokemonMovesPowerWinsTimeResult
1
Virizion
fightingDouble Kick
grassLeaf BladefightingClose Combat
10.000
100%5.0 s
1.0 charged
91% HP left on average
2
Sceptile
grassBullet Seed
grassFrenzy PlantgrassLeaf Blade
7.600
100%5.0 s
1.0 charged
87% HP left on average
3
Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
6.917
100%5.0 s
1.0 charged
86% HP left on average
4
Palkia (Origin)
dragonDragon Breath
waterHydro PumpwaterAqua Tail
6.917
100%5.0 s
1.0 charged
86% HP left on average
5
Shadow Sceptile
grassBullet Seed
grassFrenzy PlantgrassLeaf Blade
6.333
100%5.0 s
1.0 charged
84% HP left on average
6
Shadow Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
5.929
100%5.0 s
1.0 charged
83% HP left on average
7
Kartana
bugFury Cutter
grassLeaf BladefightingSacred Sword
4.464
100%5.0 s
1.0 charged
78% HP left on average
8
Grovyle
grassBullet Seed
grassLeaf BladegrassGrass Knot
4.393
100%5.0 s
1.0 charged
77% HP left on average
9
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
4.136
100%5.0 s
1.0 charged
76% HP left on average
10
Shadow Grovyle
grassBullet Seed
grassLeaf BladegrassGrass Knot
3.844
100%5.0 s
1.0 charged
74% HP left on average
11
Zygarde (Complete)
dragonDragon Tail
groundEarthquakegroundBulldoze
3.133
100%8.5 s
2.0 charged
68% HP left on average
12
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatsteelBehemoth Bash
2.366
100%7.5 s
2.0 charged
58% HP left on average
13
Zygarde (Fifty Percent)
darkBite
groundEarthquakegroundBulldoze
2.250
100%8.0 s
2.0 charged
56% HP left on average
14
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
2.247
100%6.5 s
2.0 charged
55% HP left on average
15
Chesnaught
grassVine Whip
grassFrenzy PlantgrassSolar Beam
2.119
100%6.5 s
2.0 charged
53% HP left on average
16
Cresselia
psychicPsycho Cut
grassGrass KnoticeAurora Beam
2.093
100%6.5 s
2.0 charged
52% HP left on average
17
Toedscruel
groundMud-Slap
grassSeed BombgroundEarth Power
2.037
100%6.5 s
2.0 charged
51% HP left on average
18
Garchomp
groundMud Shot
groundEarthquakegroundEarth Power
2.029
100%6.5 s
2.0 charged
51% HP left on average
19
Annihilape
fightingLow Kick
fightingClose CombaticeIce Punch
1.953
100%6.5 s
2.0 charged
49% HP left on average
20
Groudon
groundMud Shot
grassSolar BeamgroundPrecipice Blades
1.925
100%7.5 s
2.0 charged
48% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.