Shadow Golem counters
rockgroundRock-type Male Grunt ยท slot 3Grunt
CP
6,347
Attack
385.5
x1.2 Shadow
Defense
217.9
x0.83 Shadow
HP
124
You 1 shield, Rocket 0. Grunts never shield.
Its movesetAny of 12 (averaged)Rock Throw / Stone EdgeMud-Slap / Stone EdgeMud Shot / Stone EdgeRock Throw / Rock BlastMud-Slap / Rock BlastMud Shot / Rock BlastRock Throw / EarthquakeMud-Slap / EarthquakeMud Shot / EarthquakeRock Throw / Ancient PowerMud-Slap / Ancient PowerMud Shot / Ancient Power
Best counters against Mud-Slap / Rock Blast
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Tail waterHydro PumpgroundEarth Power | 5.515 | 100% | 7.5 s 2.0 charged | 82% HP left on average | |
| 2 | grassMagical Leaf grassSolar BeamgrassGrass Knot | 5.303 | 100% | 7.5 s 2.0 charged | 81% HP left on average | |
| 3 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 5.121 | 100% | 5.0 s 1.0 charged | 80% HP left on average | |
| 4 | groundMud Shot fightingSuperpowergroundBulldoze | 4.848 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 5 | icePowder Snow iceBlizzardiceIce Beam | 4.378 | 100% | 7.5 s 2.0 charged | 77% HP left on average | |
| 6 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.333 | 100% | 5.0 s 1.0 charged | 77% HP left on average | |
| 7 | grassRazor Leaf grassLeaf BladedarkBrutal Swing | 4.244 | 100% | 10.0 s 2.0 charged | 76% HP left on average | |
| 8 | dragonDragon Tail waterHydro PumpgroundEarth Power | 4.233 | 100% | 10.5 s 2.0 charged | 76% HP left on average | |
| 9 | bugFury Cutter grassTrailblazebugBug Buzz | 4.121 | 100% | 6.5 s 2.0 charged | 76% HP left on average | |
| 10 | dragonDragon Tail fightingSuperpowerdragonDraco Meteor | 3.976 | 100% | 6.5 s 2.0 charged | 75% HP left on average | |
| 11 | fightingDouble Kick grassLeaf BladefightingClose Combat | 3.881 | 100% | 5.0 s 1.0 charged | 74% HP left on average | |
| 12 | grassBullet Seed grassSolar BeamgrassEnergy Ball | 3.865 | 100% | 6.5 s 2.0 charged | 74% HP left on average | |
| 13 | fairyCharm fightingAura SpherefairyDazzling Gleam | 3.780 | 100% | 7.5 s 2.0 charged | 74% HP left on average | |
| 14 | fightingLow Kick fightingFlying PressbugX-Scissor | 3.769 | 100% | 5.5 s 1.0 charged | 73% HP left on average | |
| 15 | bugFury Cutter grassTrailblazebugBug Buzz | 3.676 | 100% | 6.5 s 2.0 charged | 73% HP left on average | |
| 16 | fightingLow Kick fightingClose CombatflyingBrave Bird | 3.600 | 100% | 6.5 s 2.0 charged | 72% HP left on average | |
| 17 | icePowder Snow iceBlizzardiceIce Beam | 3.600 | 100% | 7.5 s 2.0 charged | 72% HP left on average | |
| 18 | groundMud Shot groundEarth PowerfightingFocus Blast | 3.556 | 100% | 6.5 s 2.0 charged | 72% HP left on average | |
| 19 | darkSucker Punch darkPaybackflyingBrave Bird | 3.522 | 100% | 10.0 s 2.0 charged | 72% HP left on average | |
| 20 | grassBullet Seed waterWater PulsewaterBubble Beam | 3.514 | 100% | 6.5 s 2.0 charged | 72% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.